[Bug] Sound notification triggers after loading screen.
GreyFoxGer opened this issue ยท 3 comments
**What version of TellMeWhen are you using? ** 9.0.4
What steps will reproduce the problem?
- Create a trigger with a sound notification. Lets say it's your rogue poisons, it should be triggered if poisons buff have < 5 mins .
- Renew the poisons buff (> 5 mins)
- Then, use some teleport, /reload not always triggers it, but teleport!
What do you expect to happen? What happens instead?
I expect to hear the sound notification only if my poisons buffs have less than 5 mins on cd.
Screenshots and Export Strings
You're right, I don't. Maybe that's because you couldn't be bothered to include an export string, or maybe its because you whined about not getting a response in the middle of a week after posting this on a Sunday afternoon.