[Bug]: Slam still resets swing timer in WOTLK
Halsey1006 opened this issue ยท 0 comments
WoW Version
Wrath Classic
TellMeWhen Version
9.2.5
Describe the bug
Slam no longer resets your swing timer as of 3.0, but TMW is still acting like it does. I was able to fix this myself by removing line 67 from \TellMeWhen\Components\Core\Common\SwingTimerMonitor.lua
Export Strings
^1^T^SUnit^Starget ^SType^Sswingtimer ^STimerBar_StartColor^Sffffffff ^SConditions^T ^N1^T ^SType^SMACRO ^SName^S[combat][harm] ^t^Sn^N1 ^t^STimerBar_EnableColors^B ^SSettingsPerView^T ^Sbarv^T ^STextLayout^STMW:textlayout:1W_mC=syQpaE ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^SNONE ^STimerBar_MiddleColor^Sffffffff ^STimerBar_CompleteColor^Sffffffff ^SEnabled^B ^SPowerType^N14 ^t^N92500^S~`~| ^Sicon^^
^1 ^T^N1^T ^SDefaultText^S[Duration(gcd=true):TMWFormatDuration] ^SJustify^SRIGHT ^SAnchors^T ^N1^T ^SrelativeTo^SIconModule_TimerBar_BarDisplayTimerBar ^Spoint^STOP ^SrelativePoint^STOP ^Sx^N-6 ^t^t^SOutline^SOUTLINE ^SStringName^SDuration ^t^N2^T ^SDefaultText^S[Spell]~`[Stacks:Hide(0):Paren] ^SJustify^SLEFT ^SAnchors^T ^N1^T ^Sy^N-12 ^Sx^N3 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^SrelativeTo^SIconModule_TimerBar_BarDisplayTimerBar ^t^N2^T ^SrelativeTo^S$$1 ^Spoint^SRIGHT ^SrelativePoint^SLEFT ^t^t^SOutline^SOUTLINE ^SStringName^SSpell ^SRotate^N90 ^t^SGUID^STMW:textlayout:1W_mC=syQpaE ^Sn^N2 ^SName^SVertical~`Bar~`Layout~`2 ^t^N92500^S~`~| ^Stextlayout^STMW:textlayout:1W_mC=syQpaE ^^