TellMeWhen

TellMeWhen

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Feature Req: Do not process combat event unless conditions = true (condition tab or new area)

Jalopyy opened this issue ยท 0 comments

commented

Been trying to make accurate-ish trackers for tracking the spell CD of other people who have multi-charge abilities without lua. There's no way that I can tell to stop a combat event aura from processing based on conditions. If there was, I could make two auras with the 2nd one only processing if the timer of the first one is running.