TellMeWhen

TellMeWhen

24M Downloads

C Overflow Error

thekisevil opened this issue · 2 comments

commented

WoW Version

Retail

TellMeWhen Version

10.1.6

Describe the bug

Getting errors to the point that game locks up.
I can repeat this error with my enh shaman casting Primordial Wave followed by Lightning Bolt.
Happens every single time. 5 errors all the same.

This is what Swatter brings up:

Date: 2023-10-28 20:52:35
ID: 8
Error occured in: Global
Count: ∞
Message: ...onents/EventHandlers/Announcements/Announcements.lua line 610:
attempt to call global 'CombatText_AddMessage' (a nil value)
Debug:
[string "@Interface/AddOns/TellMeWhen/Components/EventHandlers/Announcements/Announcements.lua"]:610: handler()
[string "@Interface/AddOns/TellMeWhen/Components/EventHandlers/Announcements/Announcements.lua"]:181: HandleEvent()
[string "@Interface/AddOns/TellMeWhen/Components/Core/Icon.lua"]:517: ProcessQueuedEvents()
[string "@Interface/AddOns/TellMeWhen/Components/IconModules/IconModule_IconEventConditionHandler/IconEventConditionHandler.lua"]:52:
...nEventConditionHandler/IconEventConditionHandler.lua:46
[string "=(tail call)"]: ?
[string "=[C]"]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:838: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/Core/Conditions/ConditionObject.lua"]:269: Check()
[string "ConditionEvents_LASTCAST_COUNTER"]:15: in main chunk
[string "=(tail call)"]: ?
[string "=[C]"]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:836: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/EventHandlers/Counter/Counter.lua"]:63:
...lMeWhen/Components/EventHandlers/Counter/Counter.lua:45
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/Components/Core/Icon.lua"]:517: ProcessQueuedEvents()
[string "@Interface/AddOns/TellMeWhen/Components/IconModules/IconModule_IconEventConditionHandler/IconEventConditionHandler.lua"]:52:
...nEventConditionHandler/IconEventConditionHandler.lua:46
...
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:836: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/EventHandlers/Counter/Counter.lua"]:63:
...lMeWhen/Components/EventHandlers/Counter/Counter.lua:45
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/Components/Core/Icon.lua"]:517: ProcessQueuedEvents()
[string "@Interface/AddOns/TellMeWhen/Components/IconModules/IconModule_IconEventConditionHandler/IconEventConditionHandler.lua"]:52:
...nEventConditionHandler/IconEventConditionHandler.lua:46
[string "=(tail call)"]: ?
[string "=[C]"]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:838: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/Core/Conditions/ConditionObject.lua"]:269: Check()
[string "ConditionEvents_BUFFDUR_COUNTER"]:32: in main chunk
[string "=(tail call)"]: ?
[string "=[C]"]: ?
[string "safecall Dispatcher[4]"]:9:
[string "safecall Dispatcher[4]"]:5
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:836: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/Core/Common/Auras.lua"]:77:
...e/AddOns/TellMeWhen/Components/Core/Common/Auras.lua:74
[string "@Interface/AddOns/TellMeWhen/Components/Core/Common/Auras.lua"]:232:
...e/AddOns/TellMeWhen/Components/Core/Common/Auras.lua:82
Locals:
icon = TellMeWhen_Group1_Icon7 {
0 =
ShowTimer = false
LastUpdate = 1369309.907000
EventHandlersSet =

{
}
CLEUEvents =
{
}
eventIsQueued = true
SourceConditions =
{
}
DurationMin = 0
Type = "cleu"
TempGUID = "TMW:icon:1bFGGC0k9pmF"
lmbButtonData =
{
}
viewData =
{
}
Conditions =
{
}
UnitConditions =
{
}
ComponentsLookup =
{
}
TimerBar_StartColor = "ffff0000"
ID = 7
InvertCBar = false
NextUpdateTime = 1369310.407000
CLEUDur = 0.500000
Name = ""
GUID = ""
ShowTimerTextnoOCC = false
DurationMaxEnabled = false
Update_Method = "manual"
PBarOffs = 0
ClockGCD = false
attributes =
{
}
DurationMinEnabled = false
TimerBar_EnableColors = false
chargeCooldown = TellMeWhen_Group1_Icon7IconModule_CooldownSweepCooldown2 {
}
ShowPBar = false
Spells =
{
}
Events =
{
}
SettingsPerView =
{
}
__realDuration = 0.500000
CustomTex = "193876"
States =
{
}
runEvents = true
TimerBar_MiddleColor = "ffffff00"
__yieldHandledOnce = false
group = TellMeWhen_Group1 {
}
UpdateFunction = defined @Interface/AddOns/TellMeWhen/Components/IconTypes/IconType_cleu/cleu.lua:479
TimerBar_CompleteColor = "ff00ff00"
Modules =
{
}
Overlay_BarGCD = false
registeredEvents =
{
}
Components =
{
}
InvertTimer = false
FakeHidden = false
CustomTex_OverrideTex = 454482
SourceUnit = ""
Enabled = true
DestConditions =
{
}
DestFlags = false
OnlyIfConditions = false
position =
{
}
CLEUNoRefresh = false
ShowCBar = false
OnEvent = defined @Interface/AddOns/TellMeWhen/Components/IconTypes/IconType_cleu/cleu.lua:579
DestUnit = ""
CBarOffs = 0
ShowTimerText = false
DurationMax = 0
EventsToFire =
{
}
typeData =
{
}
InvertPBar = false
SourceFlags = false
}
eventSettings =
{
AnchorTo = "IconModule_SelfIcon"
Scale = 1
AnimColor = "7fff0000"
Fade = true
TimerOperation = "start"
PassingCndt = false
Type = "Announcements"
Lua = "--

local icon = ...

--Your code goes here:

"
CndtJustPassed = false
Alpha = 0.500000
Thickness = 2
Channel = "FCT"
Location = "History"
Sticky = false
TextColor = "ff00ffe0"
Duration = 0.800000
ShowIconTex = false
CounterAmt = 1
Magnitude = 10
OnlyShown = false
Value = 0
TextDuration = 13
Sound = "None"
Counter = ""
SizeX = 30
SizeY = 30
Period = 0.400000
Animation = ""
CounterOperation = "+"
Text = "<Empowered: Lightning Bolt>"
Event = "OnCondition"
Operator = "<"
PassThrough = true
ScaleMagnitude = 2
Infinite = false
Size_anim = 0
Image = ""
OnConditionConditions =

{
}
Size = 0
Frequency = 1
}
Text = "<Empowered: Lightning Bolt>"
c =
{
a = 1
r = 0
g = 1
b = 0.878431
}
(*temporary) = nil
(*temporary) = "<Empowered: Lightning Bolt>"
(*temporary) = nil
(*temporary) = 0
(*temporary) = 1
(*temporary) = 0.878431
(*temporary) = nil
(*temporary) = false
(*temporary) = "attempt to call global 'CombatText_AddMessage' (a nil value)"
TMW = TMW {
0 =
CovenantIcons =
{
}
SlashCommand = defined @Interface/AddOns/TellMeWhen/TellMeWhen.lua:3016
modules =
{
}
CancelTimer = defined @Interface/AddOns/WeakAuras/Libs/AceTimer-3.0/AceTimer-3.0.lua:147
DeserializeData = defined @Interface/AddOns/TellMeWhen/Options/TellMeWhen_Options.lua:3907
InNLengthTable = defined @Interface/AddOns/TellMeWhen/Components/Core/Utils.lua:1060
InIconSettings = defined @Interface/AddOns/TellMeWhen/TellMeWhen.lua:919
TryGetNPCName = defined @Interface/AddOns/TellMeWhen/Components/Core/Utils.lua:1647
DS =
{
}
ScheduleTimer = defined @Interface/AddOns/WeakAuras/Libs/AceTimer-3.0/AceTimer-3.0.lua:94
ConvertContainerToScrollFrame = defined @Interface/AddOns/TellMeWhen/Options/TellMeWhen_Options.lua:118
GameTooltip_SetDogTag = defined @Interface/AddOns/TellMeWhen/Components/Core/Common/DogTags
AddOns:
Swatter, v9.1.BETA.5.13 (OneMawTime)
AstralKeys, v3.93
DBMCore, v2787b8a
DBMSpellTimers, vr152
DBMStatusBarTimers, v2787b8a
DBMVPVEM, vff23582
GSE, v3.1.42-9-ga202921
GSELDB, v3.1.42-9-ga202921
OPie, vZeta 2
TellMeWhen, v10.1.6
TellMeWhenOptions, v
TomTom, vv3.5.2-release
TwitchEmotes, vv2
Vendor, v6.2.0
WeakAuras, v5.8.3
BlizRuntimeLib v10.1.7.51886(US)
(ck=18c)

Export Strings

^1^T^SPoint^T ^Sy^F4930942447471185 ^f-46^t ^SScale^F5800851549454337 ^f-52^SGUID ^STMW:group:1YBU3iKCCNSA^SShrinkGroup ^B^SEnabledSpecs ^T^N262^b ^N264^b ^t^SColumns^N10 ^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SName^SEnh~`Rotation ^SSettingsPerView^T ^Sicon^T ^SBorderIcon^N0.8 ^SSpacingX^N11 ^SBorderColor^Sffffd612 ^t^t^SIcons^T ^N1^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SFlame~`Shock ^SPrtsBefore^N1 ^t^N2^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SName^SFlame~`Shock ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SPrimordial~`Wave ^t^Sn^N3 ^t^SName^SFlametongue~`Weapon ^SGUID^STMW:icon:1bFELrctkcOX ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAlpha^N1 ^SOnlyShown^B ^SPeriod^N0 ^SImage^S327163 ^SAnimation^SICONOVERLAYIMG ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SPrimordial~`Wave ^t^Sn^N1 ^t^t^Sn^N1 ^t^SCustomTex^S188389 ^t^N2^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SLevel^N1.2 ^SName^SHot~`Hand ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^Sn^N2 ^t^SName^SLava~`Lash ^SEnabled^B ^SGUID^STMW:icon:1bFEI=Lb3leY ^t^N3^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SGROUP2 ^SChecked^B ^SBitFlags^N1 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^SWindfury~`Totem ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^Sn^N4 ^t^SName^SWindfury~`Totem ^SEnabled^B ^SGUID^STMW:icon:1bFEI=LkU0yK ^t^N4^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N5 ^SName^SMaelstrom~`Weapon ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SLevel^N1 ^SName^SFeral~`Spirit ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^Sn^N5 ^t^SName^SLava~`Burst ^SEnabled^B ^SGUID^STMW:icon:1bFEI=LuEEym ^t^N5^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N5 ^SName^SMaelstrom~`Weapon ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SPrimordial~`Wave ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^Sn^N6 ^t^SName^SLightning~`Bolt ^SEnabled^B ^SGUID^STMW:icon:1bFEI=M0dFiQ ^t^N6^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N5 ^SName^SMaelstrom~`Weapon ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^Sn^N6 ^t^SName^SLava~`Burst ^SEnabled^B ^SGUID^STMW:icon:1bFEZBP9MFWI ^t^N7^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N10 ^SName^SMaelstrom~`Weapon ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBP9MFWI ^t^Sn^N7 ^t^SName^SLightning~`Bolt ^SEnabled^B ^SGUID^STMW:icon:1bFEZBPGHF4t ^t^N8^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^SHot~`Hand ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N6 ^SName^SAshen~`Catalyst ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBP9MFWI ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPGHF4t ^t^Sn^N9 ^t^SName^SLava~`Lash ^SEnabled^B ^SGUID^STMW:icon:1bFEZBPNVl4f ^t^N9^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^SHailstorm ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SLevel^N1.2 ^SName^SIce~`Strike ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^SStormstrike ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBP9MFWI ^t^N10^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPGHF4t ^t^N11^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPNVl4f ^t^Sn^N11 ^t^SName^SFrost~`Shock ^SEnabled^B ^SGUID^STMW:icon:1bFEZBPUE_4A ^t^N10^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBP9MFWI ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPGHF4t ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPNVl4f ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPUE_4A ^t^Sn^N9 ^t^SName^SFlametongue~`Weapon ^SEnabled^B ^SCustomTex^S17364 ^t^t^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N101600^S~`~| ^Sgroup^N13 ^^




and



^1^T^SPoint^T ^Sy^F4837277784080384 ^f-44^Sx ^F-7425675037923233^f-44 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^F5809827494232064 ^f-53^SRows ^N2^SRole ^N1^SEnabledSpecs ^T^N264^b ^N262^b ^t^SGUID^STMW:group:1SGMPem6sJTy ^SColumns^N6 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SSundering ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^SStormstrike ^SEnabled^B ^t^N3^T ^SType^Scooldown ^SName^SCrash~`Lightning ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^SFeral~`Spirit ^SEnabled^B ^t^N5^T ^SType^Scooldown ^SName^SLava~`Lash ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SName^SFrost~`Shock ^SEnabled^B ^t^N7^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N0.5 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffa8a8a8 ^SShowIconTex^b ^SText^SCapacitor~`Totem ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SCapacitor~`Totem ^t^Sn^N1 ^t^t^N2^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory 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commented

Appears the bug is caused by scrolling combat text - when i disable the group with the scrolling combat text display, it stops the bug.

commented

I'm attempting a fix, but I'm really not sure because I can't reproduce this issue myself.