C Overflow Error
thekisevil opened this issue · 2 comments
WoW Version
Retail
TellMeWhen Version
10.1.6
Describe the bug
Getting errors to the point that game locks up.
I can repeat this error with my enh shaman casting Primordial Wave followed by Lightning Bolt.
Happens every single time. 5 errors all the same.
This is what Swatter brings up:
Date: 2023-10-28 20:52:35
ID: 8
Error occured in: Global
Count: ∞
Message: ...onents/EventHandlers/Announcements/Announcements.lua line 610:
attempt to call global 'CombatText_AddMessage' (a nil value)
Debug:
[string "@Interface/AddOns/TellMeWhen/Components/EventHandlers/Announcements/Announcements.lua"]:610: handler()
[string "@Interface/AddOns/TellMeWhen/Components/EventHandlers/Announcements/Announcements.lua"]:181: HandleEvent()
[string "@Interface/AddOns/TellMeWhen/Components/Core/Icon.lua"]:517: ProcessQueuedEvents()
[string "@Interface/AddOns/TellMeWhen/Components/IconModules/IconModule_IconEventConditionHandler/IconEventConditionHandler.lua"]:52:
...nEventConditionHandler/IconEventConditionHandler.lua:46
[string "=(tail call)"]: ?
[string "=[C]"]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:838: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/Core/Conditions/ConditionObject.lua"]:269: Check()
[string "ConditionEvents_LASTCAST_COUNTER"]:15: in main chunk
[string "=(tail call)"]: ?
[string "=[C]"]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:836: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/EventHandlers/Counter/Counter.lua"]:63:
...lMeWhen/Components/EventHandlers/Counter/Counter.lua:45
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/Components/Core/Icon.lua"]:517: ProcessQueuedEvents()
[string "@Interface/AddOns/TellMeWhen/Components/IconModules/IconModule_IconEventConditionHandler/IconEventConditionHandler.lua"]:52:
...nEventConditionHandler/IconEventConditionHandler.lua:46
...
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:836: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/EventHandlers/Counter/Counter.lua"]:63:
...lMeWhen/Components/EventHandlers/Counter/Counter.lua:45
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/Components/Core/Icon.lua"]:517: ProcessQueuedEvents()
[string "@Interface/AddOns/TellMeWhen/Components/IconModules/IconModule_IconEventConditionHandler/IconEventConditionHandler.lua"]:52:
...nEventConditionHandler/IconEventConditionHandler.lua:46
[string "=(tail call)"]: ?
[string "=[C]"]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:838: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/Core/Conditions/ConditionObject.lua"]:269: Check()
[string "ConditionEvents_BUFFDUR_COUNTER"]:32: in main chunk
[string "=(tail call)"]: ?
[string "=[C]"]: ?
[string "safecall Dispatcher[4]"]:9:
[string "safecall Dispatcher[4]"]:5
[string "=(tail call)"]: ?
[string "@Interface/AddOns/TellMeWhen/TellMeWhen.lua"]:836: Fire()
[string "@Interface/AddOns/TellMeWhen/Components/Core/Common/Auras.lua"]:77:
...e/AddOns/TellMeWhen/Components/Core/Common/Auras.lua:74
[string "@Interface/AddOns/TellMeWhen/Components/Core/Common/Auras.lua"]:232:
...e/AddOns/TellMeWhen/Components/Core/Common/Auras.lua:82
Locals:
icon = TellMeWhen_Group1_Icon7 {
0 =
ShowTimer = false
LastUpdate = 1369309.907000
EventHandlersSet =
}
CLEUEvents =
}
eventIsQueued = true
SourceConditions =
}
DurationMin = 0
Type = "cleu"
TempGUID = "TMW:icon:1bFGGC0k9pmF"
lmbButtonData =
}
viewData =
}
Conditions =
}
UnitConditions =
}
ComponentsLookup =
}
TimerBar_StartColor = "ffff0000"
ID = 7
InvertCBar = false
NextUpdateTime = 1369310.407000
CLEUDur = 0.500000
Name = ""
GUID = ""
ShowTimerTextnoOCC = false
DurationMaxEnabled = false
Update_Method = "manual"
PBarOffs = 0
ClockGCD = false
attributes =
}
DurationMinEnabled = false
TimerBar_EnableColors = false
chargeCooldown = TellMeWhen_Group1_Icon7IconModule_CooldownSweepCooldown2 {
}
ShowPBar = false
Spells =
}
Events =
}
SettingsPerView =
}
__realDuration = 0.500000
CustomTex = "193876"
States =
}
runEvents = true
TimerBar_MiddleColor = "ffffff00"
__yieldHandledOnce = false
group = TellMeWhen_Group1 {
}
UpdateFunction = defined @Interface/AddOns/TellMeWhen/Components/IconTypes/IconType_cleu/cleu.lua:479
TimerBar_CompleteColor = "ff00ff00"
Modules =
}
Overlay_BarGCD = false
registeredEvents =
}
Components =
}
InvertTimer = false
FakeHidden = false
CustomTex_OverrideTex = 454482
SourceUnit = ""
Enabled = true
DestConditions =
}
DestFlags = false
OnlyIfConditions = false
position =
}
CLEUNoRefresh = false
ShowCBar = false
OnEvent = defined @Interface/AddOns/TellMeWhen/Components/IconTypes/IconType_cleu/cleu.lua:579
DestUnit = ""
CBarOffs = 0
ShowTimerText = false
DurationMax = 0
EventsToFire =
}
typeData =
}
InvertPBar = false
SourceFlags = false
}
eventSettings =
AnchorTo = "IconModule_SelfIcon"
Scale = 1
AnimColor = "7fff0000"
Fade = true
TimerOperation = "start"
PassingCndt = false
Type = "Announcements"
Lua = "--
local icon = ...
--Your code goes here:
"
CndtJustPassed = false
Alpha = 0.500000
Thickness = 2
Channel = "FCT"
Location = "History"
Sticky = false
TextColor = "ff00ffe0"
Duration = 0.800000
ShowIconTex = false
CounterAmt = 1
Magnitude = 10
OnlyShown = false
Value = 0
TextDuration = 13
Sound = "None"
Counter = ""
SizeX = 30
SizeY = 30
Period = 0.400000
Animation = ""
CounterOperation = "+"
Text = "<Empowered: Lightning Bolt>"
Event = "OnCondition"
Operator = "<"
PassThrough = true
ScaleMagnitude = 2
Infinite = false
Size_anim = 0
Image = ""
OnConditionConditions =
}
Size = 0
Frequency = 1
}
Text = "<Empowered: Lightning Bolt>"
c =
a = 1
r = 0
g = 1
b = 0.878431
}
(*temporary) = nil
(*temporary) = "<Empowered: Lightning Bolt>"
(*temporary) = nil
(*temporary) = 0
(*temporary) = 1
(*temporary) = 0.878431
(*temporary) = nil
(*temporary) = false
(*temporary) = "attempt to call global 'CombatText_AddMessage' (a nil value)"
TMW = TMW {
0 =
CovenantIcons =
}
SlashCommand = defined @Interface/AddOns/TellMeWhen/TellMeWhen.lua:3016
modules =
}
CancelTimer = defined @Interface/AddOns/WeakAuras/Libs/AceTimer-3.0/AceTimer-3.0.lua:147
DeserializeData = defined @Interface/AddOns/TellMeWhen/Options/TellMeWhen_Options.lua:3907
InNLengthTable = defined @Interface/AddOns/TellMeWhen/Components/Core/Utils.lua:1060
InIconSettings = defined @Interface/AddOns/TellMeWhen/TellMeWhen.lua:919
TryGetNPCName = defined @Interface/AddOns/TellMeWhen/Components/Core/Utils.lua:1647
DS =
}
ScheduleTimer = defined @Interface/AddOns/WeakAuras/Libs/AceTimer-3.0/AceTimer-3.0.lua:94
ConvertContainerToScrollFrame = defined @Interface/AddOns/TellMeWhen/Options/TellMeWhen_Options.lua:118
GameTooltip_SetDogTag = defined @Interface/AddOns/TellMeWhen/Components/Core/Common/DogTags
AddOns:
Swatter, v9.1.BETA.5.13 (OneMawTime)
AstralKeys, v3.93
DBMCore, v2787b8a
DBMSpellTimers, vr152
DBMStatusBarTimers, v2787b8a
DBMVPVEM, vff23582
GSE, v3.1.42-9-ga202921
GSELDB, v3.1.42-9-ga202921
OPie, vZeta 2
TellMeWhen, v10.1.6
TellMeWhenOptions, v
TomTom, vv3.5.2-release
TwitchEmotes, vv2
Vendor, v6.2.0
WeakAuras, v5.8.3
BlizRuntimeLib v10.1.7.51886(US)
(ck=18c)
Export Strings
^1^T^SPoint^T ^Sy^F4930942447471185 ^f-46^t ^SScale^F5800851549454337 ^f-52^SGUID ^STMW:group:1YBU3iKCCNSA^SShrinkGroup ^B^SEnabledSpecs ^T^N262^b ^N264^b ^t^SColumns^N10 ^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SName^SEnh~`Rotation ^SSettingsPerView^T ^Sicon^T ^SBorderIcon^N0.8 ^SSpacingX^N11 ^SBorderColor^Sffffd612 ^t^t^SIcons^T ^N1^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SFlame~`Shock ^SPrtsBefore^N1 ^t^N2^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SName^SFlame~`Shock ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SPrimordial~`Wave ^t^Sn^N3 ^t^SName^SFlametongue~`Weapon ^SGUID^STMW:icon:1bFELrctkcOX ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAlpha^N1 ^SOnlyShown^B ^SPeriod^N0 ^SImage^S327163 ^SAnimation^SICONOVERLAYIMG ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SPrimordial~`Wave ^t^Sn^N1 ^t^t^Sn^N1 ^t^SCustomTex^S188389 ^t^N2^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SLevel^N1.2 ^SName^SHot~`Hand ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^Sn^N2 ^t^SName^SLava~`Lash ^SEnabled^B ^SGUID^STMW:icon:1bFEI=Lb3leY ^t^N3^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SGROUP2 ^SChecked^B ^SBitFlags^N1 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^SWindfury~`Totem ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^Sn^N4 ^t^SName^SWindfury~`Totem ^SEnabled^B ^SGUID^STMW:icon:1bFEI=LkU0yK ^t^N4^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N5 ^SName^SMaelstrom~`Weapon ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SLevel^N1 ^SName^SFeral~`Spirit ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^Sn^N5 ^t^SName^SLava~`Burst ^SEnabled^B ^SGUID^STMW:icon:1bFEI=LuEEym ^t^N5^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N5 ^SName^SMaelstrom~`Weapon ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SPrimordial~`Wave ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^Sn^N6 ^t^SName^SLightning~`Bolt ^SEnabled^B ^SGUID^STMW:icon:1bFEI=M0dFiQ ^t^N6^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N5 ^SName^SMaelstrom~`Weapon ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^Sn^N6 ^t^SName^SLava~`Burst ^SEnabled^B ^SGUID^STMW:icon:1bFEZBP9MFWI ^t^N7^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N10 ^SName^SMaelstrom~`Weapon ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBP9MFWI ^t^Sn^N7 ^t^SName^SLightning~`Bolt ^SEnabled^B ^SGUID^STMW:icon:1bFEZBPGHF4t ^t^N8^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^SHot~`Hand ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N6 ^SName^SAshen~`Catalyst ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBP9MFWI ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPGHF4t ^t^Sn^N9 ^t^SName^SLava~`Lash ^SEnabled^B ^SGUID^STMW:icon:1bFEZBPNVl4f ^t^N9^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^SHailstorm ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SLevel^N1.2 ^SName^SIce~`Strike ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^SStormstrike ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBP9MFWI ^t^N10^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPGHF4t ^t^N11^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPNVl4f ^t^Sn^N11 ^t^SName^SFrost~`Shock ^SEnabled^B ^SGUID^STMW:icon:1bFEZBPUE_4A ^t^N10^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFELrctkcOX ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=Lb3leY ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LkU0yK ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=LuEEym ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEI=M0dFiQ ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBP9MFWI ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPGHF4t ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPNVl4f ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1bFEZBPUE_4A ^t^Sn^N9 ^t^SName^SFlametongue~`Weapon ^SEnabled^B ^SCustomTex^S17364 ^t^t^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N101600^S~`~| ^Sgroup^N13 ^^
and
^1^T^SPoint^T ^Sy^F4837277784080384 ^f-44^Sx ^F-7425675037923233^f-44 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^F5809827494232064 ^f-53^SRows ^N2^SRole ^N1^SEnabledSpecs ^T^N264^b ^N262^b ^t^SGUID^STMW:group:1SGMPem6sJTy ^SColumns^N6 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SSundering ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^SStormstrike ^SEnabled^B ^t^N3^T ^SType^Scooldown ^SName^SCrash~`Lightning ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^SFeral~`Spirit ^SEnabled^B ^t^N5^T ^SType^Scooldown ^SName^SLava~`Lash ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SName^SFrost~`Shock ^SEnabled^B ^t^N7^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N0.5 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffa8a8a8 ^SShowIconTex^b ^SText^SCapacitor~`Totem ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SCapacitor~`Totem ^t^Sn^N1 ^t^t^N2^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff00ffe0 ^SShowIconTex^b ^SText^SChain~`Lightning ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SChain~`Lightning ^t^Sn^N1 ^t^t^N3^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff46c42a ^SShowIconTex^b ^SText^SEarth~`Elemental ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SEarth~`Elemental ^t^Sn^N1 ^t^t^N4^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffffd612 ^SShowIconTex^b ^SText^S(!!!)~`Astral~`Shift ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SAstral~`Shift ^t^Sn^N1 ^t^t^N5^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^SShowIconTex^b ^SText^SFlame~`Shock ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SFlame~`Shock ^t^Sn^N1 ^t^t^N6^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^SShowIconTex^b ^SText^SFrost~`Shock ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SFrost~`Shock ^t^Sn^N1 ^t^t^N7^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffa8a8a8 ^SShowIconTex^b ^SText^SGhost~`Wolf ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SGhost~`Wolf ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N8^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffa8a8a8 ^SShowIconTex^b ^SText^SHealing~`Surge ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SHealing~`Surge ^t^Sn^N1 ^t^t^N9^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff46c42a ^SShowIconTex^b ^SText^SHeroism ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SHeroism ^t^Sn^N1 ^t^t^N10^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcd00ff ^SShowIconTex^b ^SText^SPurge ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SPurge ^t^Sn^N1 ^t^t^N11^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff46c42a ^SShowIconTex^b ^SText^SPrimordial~`Wave ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SPrimordial~`Wave ^t^Sn^N1 ^t^t^N12^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcd00ff ^SShowIconTex^b ^SText^STremor~`Totem ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^STremor~`Totem ^t^Sn^N1 ^t^t^N13^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcd00ff ^SShowIconTex^b ^SText^SWind~`Shear ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SWind~`Shear ^t^Sn^N1 ^t^t^N14^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffa8a8a8 ^SShowIconTex^b ^SText^SHex ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SHex ^t^Sn^N1 ^t^t^N15^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffff1212 ^SShowIconTex^b ^SText^SCrash~`Lightning~`-~`No~`Buff ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SCrash~`Lightning ^t^N2^T ^SType^SBUFFDUR ^SName^SCrash~`Lightning ^t^Sn^N2 ^t^t^N16^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff46c42a ^SShowIconTex^b ^SText^SFeral~`Lunge ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SFeral~`Lunge ^t^Sn^N1 ^t^t^N17^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff46c42a ^SShowIconTex^b ^SText^SFeral~`Spirit ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SFeral~`Spirit ^t^Sn^N1 ^t^t^N18^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffff1212 ^SShowIconTex^b ^SText^SLava~`Lash~`-~`No~`Spread ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SLava~`Lash ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SFlame~`Shock ^t^N3^T ^SType^SEXISTS ^SUnit^Starget ^t^N4^T ^SType^SCOMBAT ^t^N5^T ^SType^SALIVE ^SUnit^Starget ^t^Sn^N5 ^t^t^N19^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^SShowIconTex^b ^SText^SStormstrike ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SStormstrike ^t^Sn^N1 ^t^t^N20^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff46c42a ^SShowIconTex^b ^SText^SSundering ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SSundering ^t^Sn^N1 ^t^t^N21^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffa8a8a8 ^SShowIconTex^b ^SText^SWindfury~`Totem ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SWindfury~`Totem ^t^Sn^N1 ^t^t^N22^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffff7312 ^SShowIconTex^b ^SText^SLava~`Lash ^SEvent^SOnCondition ^SPassThrough^b ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SLava~`Lash ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S> ^SUnit^Starget ^SName^SFlame~`Shock ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SHot~`Hand ^t^N4^T ^SType^SCOUNTER ^SLevel^N1 ^SName^Stest ^t^N5^T ^SType^SCOUNTER ^SOperator^S> ^SName^Stest ^t^Sn^N5 ^t^t^N23^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^SShowIconTex^b ^SText^SLava~`Lash ^SEvent^SOnCondition ^SPassThrough^b ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SLava~`Lash ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S> ^SUnit^Starget ^SName^SFlame~`Shock ^t^N3^T ^SType^SBUFFDUR ^SName^SHot~`Hand ^t^Sn^N3 ^t^t^N24^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffff1212 ^SShowIconTex^b ^SText^SLate~`Lava~`Lash ^SEvent^SOnCondition ^SPassThrough^b ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SLava~`Lash ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S> ^SUnit^Starget ^SName^SFlame~`Shock ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SHot~`Hand ^t^N4^T ^SType^SCOUNTER ^SOperator^S> ^SLevel^N2 ^SName^Stest ^t^Sn^N4 ^t^t^N25^T ^SType^SCounter ^SCounter^Spwave ^SCounterOperation^S= ^SEvent^SOnCondition ^SLocation^SGeneral ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SPrimordial~`Wave ^t^Sn^N1 ^t^t^N26^T ^SType^SCounter ^SCounter^Spwave ^SCounterAmt^N2 ^SCounterOperation^S= ^SEvent^SOnCondition ^SLocation^SGeneral ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SName^SPrimordial~`Wave ^t^N2^T ^SType^SCOUNTER ^SLevel^N1 ^SName^Spwave ^t^Sn^N2 ^t^t^N27^T ^SType^SCounter ^SCounter^Spwave ^SCounterAmt^N0 ^SCounterOperation^S= ^SEvent^SOnCondition ^SLocation^SGeneral ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SLightning~`Bolt ^SPrtsBefore^N1 ^t^N2^T ^SType^SCOUNTER ^SPrtsAfter^N1 ^SLevel^N2 ^SName^Spwave ^t^N3^T ^SType^SCOMBAT ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N1 ^t^N4^T ^SType^SBUFFDUR ^SPrtsAfter^N1 ^SName^SPrimordial~`Wave ^t^Sn^N4 ^t^t^N28^T ^SType^SAnnouncements ^SChannel^SFCT ^SLocation^SHistory ^STextColor^Sff00ffe0 ^SShowIconTex^b ^SText^S<Empowered:~`Lightning~`Bolt> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SLightning~`Bolt ^t^N2^T ^SType^SCOUNTER ^SLevel^N2 ^SName^Spwave ^t^Sn^N2 ^t^t^N29^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff00ffe0 ^SShowIconTex^b ^SText^SLightning~`Bolt ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SLightning~`Bolt ^t^N2^T ^SType^SCOUNTER ^SName^Spwave ^t^Sn^N2 ^t^t^N30^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff00ffe0 ^SShowIconTex^b ^SText^SCrash~`Lightning ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SCrash~`Lightning ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SCrash~`Lightning ^t^Sn^N2 ^t^t^N31^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffffd612 ^SShowIconTex^b ^SText^S(!!!)~`IQD~`Buff ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SInscrutable~`Quantum~`Device ^t^Sn^N1 ^t^t^N32^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffffd612 ^SShowIconTex^b ^SText^S(!!!)~`Agility~`Potion ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SPotion~`of~`Spectral~`Agility ^t^Sn^N1 ^t^t^N33^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffffd612 ^SShowIconTex^b ^SText^S(!!!)~`Bloodlust ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SHeroism ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SAndOr^SOR ^SName^STime~`Warp ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SAndOr^SOR ^SName^SPrimal~`Rage ^t^Sn^N3 ^t^t^N34^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff46c42a ^SShowIconTex^b ^SText^SFire~`Nova ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SFire~`Nova ^t^Sn^N1 ^t^t^N35^T ^SType^SAnnouncements ^SChannel^SSMART ^SText^SPurged~`[Name(unit="target")] ^SEvent^SOnCondition ^SLocation^SHistory ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SPurge ^t^Sn^N1 ^t^t^N36^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcbaa0e ^SShowIconTex^b ^SText^S<Combat~`Starts> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N37^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcbaa0e ^SShowIconTex^b ^SText^S<Combat~`Ends> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SCOMBAT ^SLevel^N1 ^t^Sn^N1 ^t^t^N38^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffffd612 ^SShowIconTex^b ^SText^S(!!!)~`Forgeborne~`Reveries ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^SForgeborne~`Reveries ^t^Sn^N1 ^t^t^N39^T ^SType^SAnnouncements ^SChannel^SFCT ^SLocation^SHistory ^STextColor^Sffff1212 ^SShowIconTex^b ^SText^S<No~`Flame~`Shock> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SLava~`Lash ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SFlame~`Shock ^t^N3^T ^SType^SEXISTS ^SUnit^Starget ^t^N4^T ^SType^SCOMBAT ^t^N5^T ^SType^SALIVE ^SUnit^Starget ^t^Sn^N5 ^t^t^N40^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff46c42a ^SShowIconTex^b ^SText^SFae~`Transfusion ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SFae~`Transfusion ^t^Sn^N1 ^t^t^N41^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sff00ffe0 ^SShowIconTex^b ^SText^SElemental~`Blast ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SElemental~`Blast ^t^Sn^N1 ^t^t^N42^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcbaa0e ^SText^S<Fae~`Transfusion~`-~`15sec~`Warning> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N15 ^SName^SFae~`Transfusion ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^SFae~`Transfusion ^t^Sn^N3 ^t^t^N43^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcbaa0e ^SText^S<The~`First~`Sigil~`-~`15sec~`Warning> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SITEMCD ^SOperator^S<= ^SLevel^N15 ^SName^SThe~`First~`Sigil ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SITEMCD ^SOperator^S> ^SName^SThe~`First~`Sigil ^t^N4^T ^SType^SITEMEQUIPPED ^SName^SThe~`First~`Sigil ^t^Sn^N4 ^t^t^N44^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcbaa0e ^SText^S<Heroism~`-~`15sec~`Warning> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N15 ^SName^SHeroism ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^SHeroism ^t^Sn^N3 ^t^t^N45^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcbaa0e ^SText^S<Earth~`Elemental~`-~`15sec~`Warning> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N15 ^SName^SEarth~`Elemental ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^SEarth~`Elemental ^t^Sn^N3 ^t^t^N46^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcbaa0e ^SText^S<I.Q.D.~`-~`15sec~`Warning> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SITEMCD ^SOperator^S<= ^SLevel^N15 ^SName^SInscrutable~`Quantum~`Device ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SITEMCD ^SOperator^S> ^SName^SInscrutable~`Quantum~`Device ^t^N4^T ^SType^SITEMEQUIPPED ^SName^SInscrutable~`Quantum~`Device ^t^Sn^N4 ^t^t^N47^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SHistory ^STextColor^Sffcbaa0e ^SText^S<Primordial~`Wave~`-~`15sec~`Warning> ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N15 ^SName^SPrimordial~`Wave ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^SPrimordial~`Wave ^t^N4^T ^SType^SCOVENANT ^SName^SInscrutable~`Quantum~`Device ^SBitFlags^N8 ^t^Sn^N4 ^t^t^Sn^N47 ^t^SCustomTex^S193876 ^t^N8^T ^SType^Scleu ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S~|= ^SName^SHot~`Hand ^t^Sn^N1 ^t^SSourceUnit^Splayer ^SCLEUDur^N0.5 ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SOnlyIfConditions^B ^SEvents^T ^N1^T ^SType^SCounter ^SLocation^SGeneral ^STextColor^Sffff1212 ^SCounterAmt^N0 ^SCounter^Stest ^SCounterOperation^S= ^SEvent^SOnEventsRestored ^t^N2^T ^SType^SCounter ^SCounter^Stest ^SEvent^SOnShow ^SLocation^SGeneral ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^Scount~`spells ^t^t^t^SCustomTex^S242962 ^SEnabled^B ^SGUID^STMW:icon:1YKHC2OcPZ4H ^t^N9^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N1.5 ^SName^SLava~`Lash ^SEnabled^B ^SEvents^T ^N1^T ^SType^SCounter ^SCounterAmt^N0 ^SCounter^Stest ^SCounterOperation^S= ^SEvent^SOnShow ^SLocation^SGeneral ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^Sreset ^t^t^t^SCustomTex^S193627 ^t^N12^T ^SType^Sbuff ^SName^SFood~`&~`Drink ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SEMOTE ^SText^Sis~`drinking~`the~`Mega~`Pint. ^SEvent^SOnShow ^t^N2^T ^SType^SAnnouncements ^SChannel^SEMOTE ^SText^Sfinishes~`the~`pint~`and~`poops~`the~`bed. ^SEvent^SOnHide ^t^Sn^N2 ^t^SCustomTex^SFood~`&~`Drink ^t^t^SName^SShaman~`Rotation ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N3.7 ^t^t^t^N101600^S~`~| ^Sgroup^N1 ^^
Appears the bug is caused by scrolling combat text - when i disable the group with the scrolling combat text display, it stops the bug.