group condition > Talent loadout still doesnt work
VanHelsing05 opened this issue ยท 1 comments
WoW Version
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TellMeWhen Version
10.2.0
Describe the bug
referred to this #2038
was closed before because : Fix #2038 - Fix more scenarios in which talent loadout name is not available immediately after talent events fire.
One year after it seems this issue its not fixed for me.. Its kinda annoying that every time i change zone, or enter instance i need to do /reload so tmw can work. i have 2 talent loadout for M+ and 3 for raid. and my grps 3 and 4 have one group condition > Talent loadout, and grp 11 and 12 have another
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^SStates^T ^N2^T ^SAlpha^N0.2 ^t^t^SFakeHidden^B ^SEnabled^B ^SGUID^STMW:icon:1LZxM=DYQVmy ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SDire~`Beast ^SShowTimerText^B ^SGUID^STMW:icon:1LZxM=DjhXvE ^SOnlyMine^B ^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^t^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SA~`Murder~`of~`Crows ^SShowTimerText^B ^SGUID^STMW:icon:1LsICHPchXXu ^SOnlyMine^B ^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^t^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SStampede ^SShowTimerText^B ^SGUID^STMW:icon:1LsICHgWdq5w ^SOnlyMine^B ^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^t^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SBarrage ^SShowTimerText^B ^SGUID^STMW:icon:1LsJH1EOlIhn ^SOnlyMine^B ^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^t^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Sbuff ^SName^SCountenance~`of~`Tyranny ^SOnlyMine^B ^SShowTimerText^B ^SFakeHidden^B ^SEnabled^B ^SGUID^STMW:icon:1MdLTmFvZcqk ^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SName^SCleansing~`Flame ^SOnlyMine^B ^SShowTimerText^B ^SFakeHidden^B ^SEnabled^B ^SGUID^STMW:icon:1MdLTpXrrvr1 ^t^N8^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SPowershot ^SShowTimerText^B ^SGUID^STMW:icon:1M5KvFlp3REd ^SOnlyMine^B ^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^SBM~`talenti ^t^N9^T ^SGUID^STMW:group:1O9Al5QENnzd ^SPoint^T ^Sy^F-8699291975548925 ^f-46^Sx ^F5284048335273984^f-50 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SLocked^B ^SEnabled^b ^SColumns^N11 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^SBlack~`Arrow ^SOnlyMine^B ^SShowTimerText^B ^SFakeHidden^B ^SEnabled^B ^SGUID^STMW:icon:1P_v4RNs82gx ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SName^SA~`Murder~`of~`Crows ^SOnlyMine^B ^SShowTimerText^B ^SFakeHidden^B ^SEnabled^B ^SGUID^STMW:icon:1QOMeZfwtWw7 ^t^N3^T ^SShowTimer^B ^SType^Sbuff ^SName^SBarrage ^SOnlyMine^B ^SShowTimerText^B ^SFakeHidden^B ^SEnabled^B ^SGUID^STMW:icon:1QOMebR1YQ0= ^t^N4^T ^SShowTimer^B ^SType^Sbuff ^SName^SSidewinders ^SOnlyMine^B ^SShowTimerText^B ^SFakeHidden^B ^SEnabled^B ^SGUID^STMW:icon:1QOMdGCwCfRO ^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SName^SNefarious~`Pact ^SGUID^STMW:icon:1P=ZbP4uj_JP ^SOnlyMine^B ^SShowTimerText^B ^SCustomTex^S225774 ^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Sbuff ^SName^SBlood-Soaked ^SOnlyMine^B ^SShowTimerText^B ^SCustomTex^S297162 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SMultiple~`hidden~`icons ^t^N10^T ^SGUID^STMW:group:1NzI52G4g=7d ^SPoint^T ^Sy^N84.6 ^Sx^F-5037192521308249 ^f-46^Spoint ^SBOTTOM^SrelativePoint 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^t^Sn^N1 ^t^SEnabled^B ^t^N7^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SKill~`Command ^SShowTimerText^B ^SManaCheck^B ^SOnlyMine^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SInfinite^B ^SOperator^S>= ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N2 ^SAnimation^SICONCLEAR ^SEvent^SOnStack ^t^Sn^N2 ^t^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SBarbed~`Shot ^SShowTimerText^B ^SManaCheck^B ^SOnlyMine^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SInfinite^B ^SOperator^S>= ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N2 ^SAnimation^SICONCLEAR ^SEvent^SOnStack ^t^Sn^N2 ^t^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SDeath~`Chakram ^SShowTimerText^B ^SOnlyMine^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N99 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaDec ^SInfinite^B ^SOperator^S== ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaInc ^SOperator^S== ^t^Sn^N2 ^t^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N1^T ^SAlpha^N0.99 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SBestial~`Wrath ^SShowTimerText^B ^SOnlyMine^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N99 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaDec ^SInfinite^B ^SOperator^S== ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaInc ^SOperator^S== ^t^Sn^N2 ^t^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N1^T ^SAlpha^N0.99 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N11^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SCall~`of~`the~`Wild ^SShowTimerText^B ^SOnlyMine^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N99 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaDec ^SInfinite^B ^SOperator^S== ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaInc ^SOperator^S== ^t^Sn^N2 ^t^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N1^T ^SAlpha^N0.99 ^t^N2^T ^SAlpha^N1 ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N12^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S>= ^SLevel^N80 ^t^Sn^N1 ^t^SName^SHunter's~`Mark ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N13^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SShowTimerText^B ^SName^SFortitude~`of~`the~`Bear ^SOnlyMine^B ^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SName^SSurvival~`of~`the~`Fittest ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N1 ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N15^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SShowTimerText^B ^SName^SExhilaration ^SOnlyMine^B ^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N16^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SShowTimerText^B ^SName^SSpirit~`Mend ^SOnlyMine^B ^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^t^SConditions^T ^N1^T ^SType^STALENTLOADOUT ^SName^SM+~`AoE;~`M+~`Tyranical ^t^Sn^N1 ^t^SLocked^B ^t^N12^T ^SPoint^T ^Sy^N72.3 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1.85 ^SRole^N1 ^SGUID^STMW:group:1bQbcAVqB0ye ^SEnabledSpecs^T ^N255^b ^N254^b ^t^SOnlyInCombat^B ^SColumns^N18 ^SName^SBeast~`Master~`Trinkets~`M+ ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SDire~`Beast ^SShowTimerText^B ^SOnlyMine^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N99 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaDec ^SInfinite^B ^SOperator^S== ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaInc ^SOperator^S== ^t^Sn^N2 ^t^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N1^T ^SAlpha^N0.99 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SName^SBloodshed ^SShowTimerText^B ^SOnlyMine^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N99 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaDec ^SInfinite^B ^SOperator^S== ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaInc ^SOperator^S== ^t^Sn^N2 ^t^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N1^T ^SAlpha^N0.99 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N7^T ^SShowTimer^B ^SUnit^Spet ^SOnlyMine^B ^SType^Sbuff ^SName^SBeast~`Cleave ^SShowTimerText^B ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SUnit^Spet ^SType^Sbuff ^SShowTimerText^B ^SOnlyMine^B ^SName^SFrenzy ^SCustomTex^S272790 ^SStates^T ^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^SBestial~`Wrath ^SShowTimerText^B ^SEnabled^B ^t^N11^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^SCall~`of~`the~`Wild ^SShowTimerText^B ^SEnabled^B ^t^N12^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SShowTimerText^B ^SName^SAspect~`of~`the~`Turtle ^SOnlyMine^B ^SSettingsPerView^T ^SType^T ^STextLayout^S ^t^t^SStates^T ^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N13^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^SFortitude~`of~`the~`Bear ^SEnabled^B ^t^N14^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^SSurvival~`of~`the~`Fittest ^SShowTimerText^B ^SEnabled^B ^t^N15^T ^SShowTimer^B ^SType^Sitem ^SOnlyInBags^B ^SName^SElemental~`Potion~`of~`Ultimate~`Power ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N99 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaDec ^SInfinite^B ^SOperator^S== ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaInc ^SOperator^S== ^t^Sn^N2 ^t^SStates^T ^N1^T ^SAlpha^N0.99 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N16^T ^SShowTimer^B ^SType^Sbuff ^SName^SPrescience ^SShowTimerText^B ^SEnabled^B ^t^N17^T ^SShowTimer^B ^SType^Sbuff ^SName^SEbon~`Might ^SShowTimerText^B ^SEnabled^B ^t^t^SConditions^T ^N1^T ^SType^STALENTLOADOUT ^SName^SM+~`AoE;~`M+~`Tyranical ^t^Sn^N1 ^t^SLocked^B ^t^t^SNumGroups^N12 ^SVersion^N102000 ^t^N102000^S~`~| ^Sprofile^SVanzan~`-~`Kazzak ^^
Fixed in 3344575
If it wasn't working and you had a simple example demonstrating it not working, why would you wait a year to report it?