
Weird animation when mob dies 11.1.5
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Yo! Since the patch on EU, sometimes when I kill mobs, the NPC text does some buggy thing where it kinda stays/changes for a split second, kinda hard to explain. My friend recorded it for me through discord, video link here: https://123.456.ro/share/2025/04/Discord_E4sz5gQdjU.mp4
The red text will instead be pink for the mobs that I have custom nameplates for that is colored pink.
This should be the same as this one here: #529
That basically happens because of a change I made some time ago. When the mob dies, I switch the nameplate to headline view before it vanishes if you have soft-targetting enabled.
If I don't do that, the nameplate will be shown as empty nameplate as long as you soft-target the unit. I did not find a better solution until now.
SoftTargetEnemy was set to 1 which says "gamepad", but I configured a weakaura to force it to 0 on login.
I read something in another issue/thread where someone mentioned the CVar SoftTargetInteract so I looked it up in AdvancedInterfaceOptions and it was set to 3. I put it to 0 and after running around killing random mobs for 5 minutes or so, the headline view that pops up for a split second seems to have stopped and I lose my target instantly they die, just like I want it to act.
Assuming this works perfectly, perhaps you can add a setting in ThreatPlates where you can toggle the CVar value?
I think I found a solution to this. As far as I can see, Blizzard nameplates are hidden when a mob dies, so there's no animation. I think I will change TP to that as well. This should also fix this issue.