[Feature request] Adding Inner Icon option
hobulian opened this issue ยท 4 comments
Hope there be Inner icon option for Tiptac
like below.
https://imgur.com/a/LxLdLgW
I'm using this feature by my self-edited code
local newitt = "|T"..icon..":"..(cfg.if_iconSize - 16).."|t ".._G[self:GetName().."TextLeft1"]:GetText();
_G[self:GetName().."TextLeft1"]:SetText(newitt);
self:Show()
but hope it will supported officially.
Seems like a good modifier option for "ItemRef->Show Icon Texture and Stack Count (when available)". I would like to add a dropdown menu for icon placement.
Seems like a good modifier option for "ItemRef->Show Icon Texture and Stack Count (when available)". I would like to add a dropdown menu for icon placement.
I couldn't applied this stuff to
"BattlePetTooltip"
"PetJournalPrimaryAbilityTooltip"
"PetJournalSecondaryAbilityTooltip"
"FloatingPetBattleAbilityTooltip"
Which doesn't have _G[self:GetName().."TextLeft1"] value but self.Name.
And also it has AbilityPetType mark inside so it's quite messy when with icons being inside tooltip.
I think it's needed that some other design for those frames or make those frames excluded from inner icon set.
In additions to that Icons on Item comparison tooltips are now not to be shown for some reason..
P.S I found it by adding
["ShoppingTooltip1"] = true,
["ShoppingTooltip2"] = true,
["ItemRefShoppingTooltip1"] = true,
["ItemRefShoppingTooltip2"] = true,
to tipsToAddIcon table