retails issues related errors and border issues
k1ck3r opened this issue ยท 6 comments
Hey fronz,
first of all, thanks for all your effort!
This error is quite consistent - on every login, once get out of combat, and hover something. I've tried your new version as well, nothing changed, BUT now i'm able to skin the tooltip using some other way - creating an overlay trigger - otherwise:
- styling doesn't work at all, i can't even set the background to a solid color
- the most annoying thing is the border (!) can't do anything with it.
- what i've tried (so i can provide some descent checks before reporting:
- 0 addons - 0 configuration - only TT
- installed the game on a different location/disk - only TT - no result whatsoever
- at this point i've thought "it might be my pc" and installed the game on my work laptop. same was done through my wife's account. Nothing really can be done via TT - Even changing the size/style of the tooltip's text makes my pc (and my wife's!) to stutter for few seconds
7x ...Blizzard_GarrisonUI\Blizzard_GarrisonLandingPage.lua:870: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: GameTooltip:SetPoint.
[string "=[C]"]: in function `SetPoint'
[string "@Blizzard_GarrisonUI\Blizzard_GarrisonLandingPage.lua"]:870: in function `GarrisonLandingPageReportMission_OnEnter'
[string "@Blizzard_GarrisonUI\Blizzard_GarrisonLandingPage.lua"]:828: in function `GarrisonLandingPageReportList_UpdateMouseOverTooltip'
[string "@Blizzard_GarrisonUI\Blizzard_GarrisonLandingPage.lua"]:281: in function <...Blizzard_GarrisonUI\Blizzard_GarrisonLandingPage.lua:281>
[string "=[C]"]: ?
Locals:
(*temporary) = GameTooltip {
0 = <userdata>
OnBackdropLoaded = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:12
textLeft1Font = "GameTooltipHeaderText"
SetAction = <function> defined =[C]:-1.
ItemTooltip = <unnamed> {
}
SetHyperlink = <function> defined =[C]:-1
hasMoney = 1
SetBackdropBorderColor = <function> defined @SharedXML\SharedTooltipTemplates.lua:186
BottomOverlay = <unnamed> {
}
GetBackdropColor = <function> defined @SharedXML\SharedTooltipTemplates.lua:182
updateTooltipTimer = 0.072000
HasBackdropInfo = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:18
ClearLines = <function> defined =[C]:-1
TextRight1 = GameTooltipTextRight1 {
}
SetupTextureCoordinates = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:16
comparing = false
SetBackdrop = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:27
ClearBackdrop = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:34
TopOverlay = <unnamed> {
}
GetBackdropBorderColor = <function> defined @SharedXML\SharedTooltipTemplates.lua:190
default = 1
SetUnitDebuff = <function> defined =[C]:-1
SetItemByID = <function> defined =[C]:-1
textRight2Font = "GameTooltipText"
SetQuestItem = <function> defined =[C]:-1
shoppingTooltips = <table> {
}
waitingForData = false
FadeOut = <function> defined @TipTac\ttCore.lua:877
numMoneyFrames = 1
ApplyBackdrop = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:22
PixelSnapDisabled = true
SetRecipeReagentItem = <function> defined =[C]:-1
layoutType = "TooltipDefaultLayout"
TextLeft1 = GameTooltipTextLeft1 {
}
Show = <function> defined =[C]:-1
GetBackdrop = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:19
SetQuestLogItem = <function> defined =[C]:-1
OnBackdropSizeChanged = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:13
SetUnitBuff = <function> defined =[C]:-1
GetBackdropCoordValue = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:15
SetBorderBlendMode = <function> defined @SharedXML\SharedTooltipTemplates.lua:194
textRight1Font = "GameTooltipHeaderText"
ttIcon = <unnamed> {
}
GetEdgeSize = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:14
NineSlice = <unnamed> {
}
textLeft2Font = "GameTooltipText"
ttGradient = <unnamed> {
}
TextRight2 = GameTooltipTextRight2 {
}
TooltipBackdropOnLoad = <function> defined @SharedXML\SharedTooltipTemplates.lua:163
SetUnitAura = <function> defined =[C]:-1
SetInventoryItem = <function> defined =[C]:-1
SetBagItem = <function> defined =[C]:-1
needsReset = true
SetupPieceVisuals = <function> defined @Blizzard_Deprecated\Deprecated_9_1_5.lua:17
SetBackdropColor = <function> defined @SharedXML\SharedTooltipTemplates.lua:178
ttCount = <unnamed> {
}
TextLeft2 = GameTooltipTextLeft2 {
}
}
(*temporary) = "LEFT"
(*temporary) = GarrisonLandingPageReportListListScrollFrameButton2 {
EncounterIcon = <unnamed> {
}
MissionTypeIcon = <unnamed> {
}
id = 3
Rewards = <table> {
}
BG = <unnamed> {
}
MissionType = <unnamed> {
}
0 = <userdata>
Title = <unnamed> {
}
Reward2 = <unnamed> {
}
Status = <unnamed> {
}
Reward3 = <unnamed> {
}
TimeLeft = <unnamed> {
}
Reward1 = <unnamed> {
}
}
(*temporary) = "RIGHT"
(*temporary) = 0
(*temporary) = 0
@alphabitnz wow, i'm really impressed by your remark on how i should open new issue. You've literally replied with my huge error log just to say this. Let me just "suggest" you "silently".. i've tagged in your message, tho if think i should just fuckoff, well close the god damn ticket silently and make me shutup. Stand your side, you if you play "nice homie" by just "go open ur issue somewhere else" just looks, well you decide - i don't care.
@alphabitnz wow, i'm really impressed by your remark on how i should open new issue. You've literally replied with my huge error log just to say this. Let me just "suggest" you "silently".. i've tagged in your message, tho if think i should just fuckoff, well close the god damn ticket silently and make me shutup. Stand your side, you if you play "nice homie" by just "go open ur issue somewhere else" just looks, well you decide - i don't care.
Hey man, you will see I closed the issue 2 days ago without any comment.
Just didn't want my ticket dragging on & getting notifications as etiquette is to log new issues as new tickets.
Sorry that it included your whole post, that was not at all intentional but this attitude is not at all necessary.
Unfortunately I can't reproduce your errors with the function SetPoint(). In the bug tracker on CurseForge I have seen that other people also have these problems. I build a possible fix, because I think it's the missing ClearAllPoints() before using SetPoint().
Can you do a test with this?
I added it in the actual version as a "shot in the dark": v21.12.20
Wasn't able to reply sooner. Actually this version fixes many issues!!!
But some are still at large - eg. tooltips are widened when hovering WorldQuestTracker's icon on world/zone map. The thing which mostly bothers me is, when hovering ANY trooper/follower from the garrison's UI - the tooltip starts to flicker for 3-4 seconds, then stops. If i found any reasonable errors will post them in a new issue. Thank you very much for your work!!!
Bazooka and Broker_everything had their issues, but i don't care for those two to be honest.
Below is a small video of the above issue
There isn't any errors from Bugsack, when this appears.
Not sure why i closed the issue, i may auto-clicked. Feel free to close it again.