TipTac Reborn

TipTac Reborn

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[Improvement] Enemy level color is not accurate in TimeWalking dungeons

hobulian opened this issue ยท 2 comments

commented

This week is cataclysm Timewalking week.

I found that in TW dungeons enemy tooltip level color doesn't match to it's DifficultyLevelColor. Maybe there should be some other condition for updating player's level or other method that using player effective level besides level.

commented

Switched to the new color api and used C_PlayerInfo.GetContentDifficultyCreatureForPlayer() to determine the difficulty level color. I also considered classic, because this function isn't available here. I committed my changes to main branch.

On my side it's working fine, but I didn't try timewalking yet. What do you think?

commented

Find it working fine with TW :)