9.1.5 issue
hardvark opened this issue ยท 4 comments
Hi Socialite not showing its frame today in 9.1.5.
Failing on GetBackdrop
Thanks :)
Here is what I am seeing regarding that error as well if that helps anyone....
Socialite\tooltip.lua:208: attempt to call method 'GetBackdrop' (a nil value)
[string "@socialite\tooltip.lua"]:208: in function `Clear'
[string "@socialite\Socialite-9.1.0.lua"]:85: in function <Socialite\Socialite.lua:84>
[string "@titan\LDBToTitan.lua"]:343: in function <Titan\LDBToTitan.lua:302>
1x Socialite\tooltip.lua:208: attempt to call method 'GetBackdrop' (a nil value)
[string "@socialite\tooltip.lua"]:208: in function `Clear'
[string "@socialite\Socialite-9.1.0.lua"]:85: in function <Socialite\Socialite.lua:84>
[string "@titan\LDBToTitan.lua"]:343: in function <Titan\LDBToTitan.lua:302>
Locals:
self =
Clear = defined @socialite\tooltip.lua:142
AddHeader = defined @socialite\tooltip.lua:368
SetLineScript = defined @socialite\tooltip.lua:537
AddColspanHeader = defined @socialite\tooltip.lua:391
AddColspanLine = defined @socialite\tooltip.lua:357
AddLine = defined @socialite\tooltip.lua:332
SmartAnchorTo = defined @socialite\tooltip.lua:633
SetAutoHideDelay = defined @socialite\tooltip.lua:668
Show = defined @socialite\tooltip.lua:716
IsShown = defined @socialite\tooltip.lua:709
IsVisible = defined @socialite\tooltip.lua:702
Hide = defined @socialite\tooltip.lua:723
}
(*temporary) = nil
(*temporary) = GameTooltip {
0 =
textLeft1Font = "GameTooltipHeaderText"
ItemTooltip = {
}
SetHyperlink = defined =[C]:-1
SetGuildBankItem = defined =[C]:-1
updateTooltipTimer = 0.060000
SetVoidDepositItem = defined =[C]:-1
SetVoidWithdrawalItem = defined =[C]:-1
TextRight1 = GameTooltipTextRight1 {
}
comparing = false
SetSocketGem = defined =[C]:-1
TopOverlay = {
}
SetInboxItem = defined =[C]:-1
SetHeirloomByItemID = defined =[C]:-1
SetLootItem = defined =[C]:-1
SetQuestItem = defined =[C]:-1
TextLeft1 = GameTooltipTextLeft1 {
}
waitingForData = false
SetTrainerService = defined =[C]:-1
Hide = defined =[C]:-1
SetItemKey = defined =[C]:-1
SetVoidItem = defined =[C]:-1
SetRecipeReagentItem = defined =[C]:-1
SetBuybackItem = defined =[C]:-1
shoppingTooltips =
}
SetWeeklyReward = defined =[C]:-1
SetMerchantItem = defined =[C]:-1
SetQuestLogItem = defined =[C]:-1
SetItemByID = defined =[C]:-1
BottomOverlay = {
}
SetExistingSocketGem = defined =[C]:-1
SetTradePlayerItem = defined =[C]:-1
textRight1Font = "GameTooltipHeaderText"
SetSendMailItem = defined =[C]:-1
SetUnit = defined =[C]:-1
NineSlice = {
}
SetInventoryItem = defined =[C]:-1
textRight2Font = "GameTooltipText"
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
layoutType = "TooltipDefaultLayout"
CIMI_tooltipWritten = false
SetBagItem = defined =[C]:-1
needsReset = true
SetTradeTargetItem = defined =[C]:-1
SetLootRollItem = defined =[C]:-1
textLeft2Font = "GameTooltipText"
SetRecipeResultItem = defined =[C]:-1
}
(*temporary) = "attempt to call method 'GetBackdrop' (a nil value)"
tframe = {
0 =
lines =
}
OnBackdropLoaded = defined @SharedXML\Backdrop.lua:144
GetBackdropColor = defined @SharedXML\Backdrop.lua:382
SetupTextureCoordinates = defined @SharedXML\Backdrop.lua:206
OnBackdropSizeChanged = defined @SharedXML\Backdrop.lua:174
HasBackdropInfo = defined @SharedXML\Backdrop.lua:270
SetBackdropBorderColor = defined @SharedXML\Backdrop.lua:414
scrollframe = {
}
GetEdgeSize = defined @SharedXML\Backdrop.lua:180
columns =
}
height = 0
ApplyBackdrop = defined @SharedXML\Backdrop.lua:286
SetBackdrop = defined @SharedXML\Backdrop.lua:321
ClearBackdrop = defined @SharedXML\Backdrop.lua:274
width = 12
GetBackdropBorderColor = defined @SharedXML\Backdrop.lua:401
GetBackdrop = defined @SharedXML\Backdrop.lua:339
scroller = {
}
SetupPieceVisuals = def
Thanks all, I haven't had a chance to boot up the game yet. Will take a look tonight.