Twintop's Resource Bar

Twintop's Resource Bar

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9.2 PTR Updates

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Demon Hunter

Havoc

Tier Bonuses

  • 2pc - Deadly Dance - Increases Blade Dance and Death Sweep damage by 20%.
  • Nothing to track/display.
  • 4pc - Deadly Dance - Metamorphosis duration is increased by 6 sec. Every 60 Fury you consume reduces the cooldown of Metamorphosis by 1 sec.
  • Not worth tracking.

Druid

Balance

Tier Bonuses

  • 2pc - Umbral Embrace - Entering Lunar Eclipse creates a Fury of Elune at 25% effectiveness that follows your current target for 8 sec.
  • Track like talent as passive generation?
  • Does it stack with talent?
  • 4pc - Umbral Infusion - While in an Eclipse, the cost of Starsurge and Starfall is reduced by 20%.
  • Track and apply just like Overgrown Seedling from SoD.

Feral

Tier Bonuses

  • 2pc - Heart of the Lion - Each combo point spent reduces the cooldown of Incarnation: King of the Jungle or Berserk by 0.5 sec.
  • Should automatically reflect time remaining from polling. Double check this!
  • 4pc - Sickle of the Lion - When Berserk ends you lacerate all nearby enemies, dealing (700% of Attack power) Bleed damage over 10 sec.
  • Probably don't need to track this on the bar.

Hunter

Beast Mastery

Tier Bonuses

  • 2pc - Killing Frenzy - Your Kill Command critical strike chance is increased by 15% for each stack of Frenzy your pet has.
  • Nothing new to track/display.
  • 4pc - Killing Frenzy - Kill Command critical hits increase the damage and cooldown reduction of your next Cobra Shot by 40%.
  • Track timer? Change Cobra Shot threshold line?

Marksmanship

Tier Bonuses

  • 2pc - Focused Trickery - Trick Shots now also increases the damage of the affected shot by 30%.
  • Nothing to track.
  • 4pc - Focused Trickery - Spending 40 Focus grants you 1 charge of Trick Shots.
  • Track remaining focus until you gain trick shots (a la Pulsar for Balance)? Color change when under some amount of Focus to trigger?
  • Need to track Trick Shots stacks instead of just being a flat buff. Add Trick Shots charges text to bar?
  • Not tracking anything.

Survival

Tier Bonuses

  • 2pc - Mad Bombardier - When Kill Command resets, it has a 40% chance to make your next Wildfire Bomb incur no cooldown.
  • Track buff up/duration. Not tracking.
  • 4pc - Mad Bombardier - Your Wildfire Bombs deal 30% additional damage. This bonus is increased to 80% for bombs empowered by Mad Bombardier.
  • Nothing to track.

Priest

Holy

Spells

  • Symbol of Hope - Duration changed from 5sec to 4sec. Adjust implementation.
  • - Remove Binding Heal

Tier Bonuses

  • 2pc - Knowledge - Your Holy Words begin Divine Conversation, increasing the cooldown reduction of your next Holy-Word-affecting spell by 15 sec.
  • Treat/implement similar to Holy Orations conduit.
  • 4pc - Conversation - Divine Conversation increases the effectiveness of your next Holy-Word-affecting spell by 35%.
  • Time remaining on buff. Unlimited time. Maybe bar text variable to inform you it's up?

Shadow

Raid

Mythic +

  • Decrypted Vy Cypher - 200% CDR, need to include it for Hungering Void/Void Bolt prediction code.

Tier Bonuses

  • General comment -- do we need to revisit the Dark Thoughts branch? No.
  • 2pc - Darkened Mind - Casting Devouring Plague has a 40% chance to grant Dark Thought. Casting Searing Nightmare has a 25% chance to grant Dark Thought.
  • Nothing worth tracking.
  • 4pc - Living Shadow - Consuming a Dark Thought causes your shadow to animate, dealing [(34% of Spell power) * 6] Shadow damage over 6 sec to all enemies within 10 yards of your target.
  • Duration remaining on the shadow? Can we have more than one? One at a time, refreshes/adds time/pandemics buff. Damn near 100% uptime. Not worth tracking.

Rogue

Assassination

Tier Bonuses

  • 2pc - Grudge Match - Shiv causes enemies within 15 yards to take 40% increased damage from your Poisons and Bleeds for 9 seconds
  • Track duration remaining on the buff. Maybe other stuff to alert that the buff isn't up/will expire soon? Shiv is already part of the rotation and has a longer CD than this has a duration. No need to track, really.
  • 4pc - Immortal Technique - Vendetta causes Poisons and Bleeds on your target to expire 100% faster.
  • Double check pandemic behavior. Works.

Shaman

Elemental

Tier Bonuses

  • 2pc - Fireheart - While your Storm Elemental or Fire Elemental is active, your Lava Burst deals 20% additional damage and you gain Lava Surge every 8 sec.
  • Time until next Lava Surge? Not a separate proc from the passive Lava Surge. Doesn't make a lot of sense to track/prompt for. If someone asks for it to be added explicitly I'll probably do so.
  • 4pc - Fireheart - Casting Lava Burst extends the duration of your Storm Elemental and Fire Elemental by 1.5 sec. If your Storm Elemental or Fire Elemental is not active, spending Maelstrom has a 20% chance to reduce its remaining cooldown by 10 sec instead.
  • Nothing to track?

Warrior

Arms

Tier Bonuses

  • 2pc - Pile On - Increases the duration of your Colossus Smash and Warbreaker by 3 sec.
  • Should automatically reflect time remaining from polling. Double check this!
  • 4pc - Pile On - Tactician has a 50% increased chance to proc against enemies with Colossus Smash and causes your next Overpower to grant 2% Strength, up to 20% for 15 sec.

Legendaries

New legendary item activations/slots to track:

  • Glory - Belt
  • Nature's Fury - Belt

Fury

Tier Bonuses

  • 2pc - Frenzied Destruction - Raging Blow deals 15% increased damage and gains an additional charge.
  • Double check charges tracked correctly.
  • 4pc - Frenzied Destruction - Raging Blow has a 20% chance to grant Recklessness for 4 sec.
  • This should automagically work. Check to ensure there isn't a different spell id.

Legendaries

New legendary item activations/slots to track:

  • Glory - Belt
  • Nature's Fury - Belt