10.1 Changes
Twintop opened this issue ยท 0 comments
Druid
Balance
- Baseline AP Adjustments
-
- Wrath 8 -> 10
-
- Starfire 8 -> 10
-
- Stellar Flare 8 -> 10
- Soul of the Forest
-
- Wrath 50% more AP
-
- Starfire 30% more AP for each extra target, additive, max 90%
- Nature's Balance
-
- Passive incoming updates
- T29 4P
-
- Touch of the Cosmos (Balance T29 4P) Support
- Elune's Guidance
-
- Starsurge -5 -> -8
-
- Starfall -8 -> -10
- New Moon
-
- New Moon 10 -> 12
-
- Half Moon 20 -> 24
-
- Full Moon 40 -> 50
Feral
- Relentless Predator
-
- Ferocious Bite Energy modifier 0.6 -> 0.8
- Thrash
-
- Debuff ID changed from being the same as the Talent ID
- T30 4P Support
-
- Add progress fill on the next CP.
-
- Add color change for CPs that will be generated.
Hunter
Marksmanship
- Legacy of the Windrunners
-
- Add support?
Monk
Mistweaver
- T30 2P: (2) Set Bonus: Renewing Mists has a chance to grant Soulfang Infusion, granting 5% of your maximum Mana over 6 seconds.
-
- Include this in passive incoming mana
Priest
Shadow
- Baseline Insanity adjustments
-
- Void Torrent 15 -> 6
-
- Mind Flay: Insanity 4 -> 3
-
- Mind Spike: Insanity
-
-
- Add
-
-
-
- 2023-03-23 -- Insanity 8 -> 6
-
-
- Void Tendril and Void Lasher 3 -> 1
-
- Shadowfiend 3 -> 2
-
- Mindbender 3 -> 2
- Remove old abilities and all references to them
-
- Dark Void, Mind Sear, Surge of Darkness, Piercing Shadows
- Auspicious Spirits
-
- Update spawn detection.
-
- Insanity 1 -> 2
- Mind's Eye
-
- Devouring Plague cost when talented 50 -> 45
- Distorted Reality
-
- Devouring Plague cost when talented 50 -> 60
- Surge of Insanity
-
- Verify Mind Flay: Insanity still works
-
- Add Mind Spike: Insanity
-
- Bar text for stacks
- Mind Melt
-
- Max stacks 2 -> 4
- Devouring Plague
-
- Add extra threshold lines to be shown at 2x and 3x cost, a la Starsurge for Balance?
- Death and Madness
-
- Remove (generates immediately)
- T30 4P: (4) Set Bonus: Devouring Plague damage increased by 15%. Every 4 casts of Devouring Plague increases the damage of Shadowy Apparitions conjured within the next 10 seconds by 80%.
-
- Track DP casts / how long until this happens?
-
- Remaining time
-
- Color change? Probably not?
Shaman
Elemental
- T30 2P: (2) Set Bonus: Gain Stormkeeper every 50 seconds.
-
- Check spell IDs / detection
-
- Does this stack with existing Stormkeeper? Separate?
- T30 4P: (4) Set Bonus: For 8 seconds after you consume Stormkeeper, your Lightning Bolt, Lava Burst, Icefury, and Frost Shock generate 75% (was 100%) more Maelstrom, and your Chain Lightning, Lava Beam, and Earthquake critical strike damage is increased by 20%.
-
- Track buff and apply Maelstrom modifier