Twintop's Resource Bar

Twintop's Resource Bar

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11.0.5 Changes

Twintop opened this issue ยท 2 comments

commented

As of September 8th:

Druid

Balance

  • Starfall
    • Now baseline @ level 15
    • QUESTION should I add some override checking for abilities that are baseline but have a specific level they are usable?
  • Astral Communion
    • No longer grants bonus AP when entering Eclipse
    • Reduces the AP cost of next Starsurge or Starfall by 15
  • Celestial Alignment
    • Has charges. QUESTION Does this change anything?
  • Circle of Life and Death
    • Probably changes Pandemic times for DoTs
    • Restore code from when it existed in Dragonflight?
    • Cosmic Rapidity might mess with this.
  • Touch the Cosmos
    • Starfall also free?

Hunter

  • Steady Shot
    • Generates 10 Focus for every specialization.

Beast Mastery

  • Black Arrow
    • Moved to Dark Ranger

Priest

Holy

  • Sustained Potency
  • QUESTION Anything worth tracking/updating for Apotheosis?

Shadow

  • Sustained Potency
  • QUESTION Anything worth tracking/updating for Dark Ascention or Voidform?

Rogue

Outlaw

  • Crackshot
    • Check if refreshing Between the Eyes CD needs to be manually triggered.

Subtlety

  • Sepsis
  • Removed.

Shaman

Elemental

  • Icefury
    • Maelstrom generation changed. Check it.
  • Liquid Magma Totem
    • Check if this generated Maelstrom on cast or from every damage effect.
  • Barbed Shot
    • Duration increased from 8sec to 12sec. QUESTION Does this do anything for Frenzy usage indications?
  • Black Arrow
    • Removed

Marksmanship

  • Eagletalon's True Focus
    • Removed
  • Improved Steady Shot
    • Adds to the new baseline amount of Focus that Steady Shot generates
  • Steady Focus
    • Doesn't require two casts to trigger. May need logic or bar text changes?
  • Black Arrow
    • Moved to Dark Ranger
commented

Hello, maybe add Sustained Potency for Shadow and Holy ?

Sustained Potency has been updated โ€“ It now also pauses the duration of Apotheosis, Dark Ascension, or Voidform for up to 20 seconds while out of combat or affected by a loss of control effect.

commented

Added a note about Sustained Potency to check some things. Best case, the duration calculations continue to "just work" and reflect the true (paused) value while out of combat or CC'd. I'll have a look on PTR when I get back to Australia in a couple weeks.