11.0.5 Changes
Twintop opened this issue ยท 2 comments
As of September 8th:
Druid
Balance
- Starfall
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- Now baseline @ level 15
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- QUESTION should I add some override checking for abilities that are baseline but have a specific level they are usable?
- Astral Communion
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- No longer grants bonus AP when entering Eclipse
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- Reduces the AP cost of next Starsurge or Starfall by 15
- Celestial Alignment
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- Has charges. QUESTION Does this change anything?
- Circle of Life and Death
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- Probably changes Pandemic times for DoTs
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- Restore code from when it existed in Dragonflight?
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- Cosmic Rapidity might mess with this.
- Touch the Cosmos
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- Starfall also free?
Hunter
- Steady Shot
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- Generates 10 Focus for every specialization.
Beast Mastery
- Black Arrow
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- Moved to Dark Ranger
Priest
Holy
- Sustained Potency
- QUESTION Anything worth tracking/updating for Apotheosis?
Shadow
- Sustained Potency
- QUESTION Anything worth tracking/updating for Dark Ascention or Voidform?
Rogue
Outlaw
- Crackshot
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- Check if refreshing Between the Eyes CD needs to be manually triggered.
Subtlety
- Sepsis
- Removed.
Shaman
Elemental
- Icefury
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- Maelstrom generation changed. Check it.
- Liquid Magma Totem
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- Check if this generated Maelstrom on cast or from every damage effect.
- Barbed Shot
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- Duration increased from 8sec to 12sec. QUESTION Does this do anything for Frenzy usage indications?
- Black Arrow
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- Removed
Marksmanship
- Eagletalon's True Focus
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- Removed
- Improved Steady Shot
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- Adds to the new baseline amount of Focus that Steady Shot generates
- Steady Focus
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- Doesn't require two casts to trigger. May need logic or bar text changes?
- Black Arrow
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- Moved to Dark Ranger
Hello, maybe add Sustained Potency for Shadow and Holy ?
Sustained Potency has been updated โ It now also pauses the duration of Apotheosis, Dark Ascension, or Voidform for up to 20 seconds while out of combat or affected by a loss of control effect.