attempt to index field 'MyHealPredictionBar' (a nil value)
mLgz0rn opened this issue ยท 1 comments
Hey!
Every time someone joins/leaves a raid or party this error happens
I'm using version 10.0.2.6
112x Interface/AddOns/Uber UI/core/partyframes.lua:51: attempt to index field 'MyHealPredictionBar' (a nil value)
[string "@Interface/AddOns/Uber UI/core/partyframes.lua"]:51: in function `HealthManaBarTexture'
[string "@Interface/AddOns/Uber UI/core/miscframes.lua"]:79: in function `AllFramesHealthManaTexture'
[string "@Interface/AddOns/Uber UI/options.lua"]:79: in function `SetValue'
[string "@Interface/SharedXML/Settings/Blizzard_SettingControls.lua"]:471: in function <...face/SharedXML/Settings/Blizzard_SettingControls.lua:470>
[string "=[C]"]: ?
[string "@Interface/SharedXML/CallbackRegistry.lua"]:143: in function <Interface/SharedXML/CallbackRegistry.lua:142>
[string "=[C]"]: ?
[string "@Interface/SharedXML/CallbackRegistry.lua"]:146: in function `TriggerEvent'
[string "@Interface/SharedXML/SharedUIPanelTemplates.lua"]:2001: in function `SetSelectedIndex'
[string "@Interface/SharedXML/SharedUIPanelTemplates.lua"]:1928: in function `OnEntryClicked'
[string "@Interface/SharedXML/SharedUIPanelTemplates.lua"]:2149: in function `OnClick'
[string "@Interface/SharedXML/Settings/Blizzard_SettingControls.lua"]:889: in function <...face/SharedXML/Settings/Blizzard_SettingControls.lua:887>
Locals:
self = Frame {
Color = <function> defined @Interface/AddOns/Uber UI/core/partyframes.lua:17
HealthBarColor = <function> defined @Interface/AddOns/Uber UI/core/partyframes.lua:26
HealthManaBarTexture = <function> defined @Interface/AddOns/Uber UI/core/partyframes.lua:42
0 = <userdata>
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
1 = Frame {
}
2 = Frame {
}
3 = Button {
}
4 = Button {
}
5 = Button {
}
6 = Button {
}
7 = CompactPartyFrame {
}
}
(for control) = 3
_ = 3
p = Button {
0 = <userdata>
OnEnter = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:729
UpdatePvPStatus = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:520
numDebuffs = 0
healAbsorbBarRightShadow = Texture {
}
TotalAbsorbBar = Texture {
}
UpdateHealthBarTextAnchors = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:258
healthbar = StatusBar {
}
PetFrame = Button {
}
UpdateOnlineStatus = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:739
UpdateVoiceActivityNotification = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:375
Setup = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:302
ToPlayerArt = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:187
overHealAbsorbGlow = Texture {
}
GetUnit = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:173
SetDebuff = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:140
VehicleTexture = Texture {
}
unit = "player"
ToVehicleArt = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:222
UpdateArt = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:179
NotPresentIcon = Frame {
}
UpdateAssignedRoles = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:535
initialized = true
ParseAllAuras = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:115
UpdateMember = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:393
unitHPPercent = 1
unitToken = "party1"
DebuffFramePool = <table> {
}
Name = FontString {
}
DropDown = Frame {
}
UpdateVoiceStatus = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:553
petUnitToken = "partypet1"
debuffs = <table> {
}
portrait = Texture {
}
ReadyCheck = Frame {
}
Flash = Texture {
}
UpdateMemberHealth = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:450
AddHealthBarMaskTexture = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:472
UpdateMemberAuras = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:14
totalAbsorbBarOverlay = Texture {
}
PartyMemberOverlay = Frame {
}
DebuffFrameContainer = Frame {
}
ManaBar = StatusBar {
}
debuffCountdown = 0
PartyMemberHealthCheck = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:762
UpdateLeader = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:502
threatIndicator = Texture {
}
name = FontString {
}
PowerBarAlt = Frame {
}
buffs = <table> {
}
UpdateManaBarTextAnchors = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:271
state = "player"
menu = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:358
Portrait = Texture {
}
statusSign = -1
statusCounter = 0
layoutIndex = 1
predictedPowerCost = 0
HealthBarMask = MaskTexture {
}
healAbsorbBarLeftShadow = Texture {
}
healAbsorbBar = Texture {
}
overAbsorbGlow = Texture {
}
totalAbsorbBar = Texture {
}
otherHealPredictionBar = Texture {
}
TotalAbsorbBarOverlay = Texture {
}
myHealPredictionBar = Texture {
}
UpdateAuras = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:758
OnLeave = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:735
ManaBarMask = MaskTexture {
}
HealthBar = StatusBar {
}
UpdatePet = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:437
manabar = StatusBar {
}
frameType = "Party"
UpdateNameTextAnchors = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:289
OnEvent = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:634
UpdateReadyCheck = <function> defined @Interface/Fr