Uber UI

Uber UI

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attempt to index field 'MyHealPredictionBar' (a nil value)

mLgz0rn opened this issue ยท 1 comments

commented

Hey!

Every time someone joins/leaves a raid or party this error happens

I'm using version 10.0.2.6

112x Interface/AddOns/Uber UI/core/partyframes.lua:51: attempt to index field 'MyHealPredictionBar' (a nil value)
[string "@Interface/AddOns/Uber UI/core/partyframes.lua"]:51: in function `HealthManaBarTexture'
[string "@Interface/AddOns/Uber UI/core/miscframes.lua"]:79: in function `AllFramesHealthManaTexture'
[string "@Interface/AddOns/Uber UI/options.lua"]:79: in function `SetValue'
[string "@Interface/SharedXML/Settings/Blizzard_SettingControls.lua"]:471: in function <...face/SharedXML/Settings/Blizzard_SettingControls.lua:470>
[string "=[C]"]: ?
[string "@Interface/SharedXML/CallbackRegistry.lua"]:143: in function <Interface/SharedXML/CallbackRegistry.lua:142>
[string "=[C]"]: ?
[string "@Interface/SharedXML/CallbackRegistry.lua"]:146: in function `TriggerEvent'
[string "@Interface/SharedXML/SharedUIPanelTemplates.lua"]:2001: in function `SetSelectedIndex'
[string "@Interface/SharedXML/SharedUIPanelTemplates.lua"]:1928: in function `OnEntryClicked'
[string "@Interface/SharedXML/SharedUIPanelTemplates.lua"]:2149: in function `OnClick'
[string "@Interface/SharedXML/Settings/Blizzard_SettingControls.lua"]:889: in function <...face/SharedXML/Settings/Blizzard_SettingControls.lua:887>

Locals:
self = Frame {
 Color = <function> defined @Interface/AddOns/Uber UI/core/partyframes.lua:17
 HealthBarColor = <function> defined @Interface/AddOns/Uber UI/core/partyframes.lua:26
 HealthManaBarTexture = <function> defined @Interface/AddOns/Uber UI/core/partyframes.lua:42
 0 = <userdata>
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 1 = Frame {
 }
 2 = Frame {
 }
 3 = Button {
 }
 4 = Button {
 }
 5 = Button {
 }
 6 = Button {
 }
 7 = CompactPartyFrame {
 }
}
(for control) = 3
_ = 3
p = Button {
 0 = <userdata>
 OnEnter = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:729
 UpdatePvPStatus = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:520
 numDebuffs = 0
 healAbsorbBarRightShadow = Texture {
 }
 TotalAbsorbBar = Texture {
 }
 UpdateHealthBarTextAnchors = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:258
 healthbar = StatusBar {
 }
 PetFrame = Button {
 }
 UpdateOnlineStatus = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:739
 UpdateVoiceActivityNotification = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:375
 Setup = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:302
 ToPlayerArt = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:187
 overHealAbsorbGlow = Texture {
 }
 GetUnit = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:173
 SetDebuff = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:140
 VehicleTexture = Texture {
 }
 unit = "player"
 ToVehicleArt = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:222
 UpdateArt = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:179
 NotPresentIcon = Frame {
 }
 UpdateAssignedRoles = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:535
 initialized = true
 ParseAllAuras = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:115
 UpdateMember = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:393
 unitHPPercent = 1
 unitToken = "party1"
 DebuffFramePool = <table> {
 }
 Name = FontString {
 }
 DropDown = Frame {
 }
 UpdateVoiceStatus = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:553
 petUnitToken = "partypet1"
 debuffs = <table> {
 }
 portrait = Texture {
 }
 ReadyCheck = Frame {
 }
 Flash = Texture {
 }
 UpdateMemberHealth = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:450
 AddHealthBarMaskTexture = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:472
 UpdateMemberAuras = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:14
 totalAbsorbBarOverlay = Texture {
 }
 PartyMemberOverlay = Frame {
 }
 DebuffFrameContainer = Frame {
 }
 ManaBar = StatusBar {
 }
 debuffCountdown = 0
 PartyMemberHealthCheck = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:762
 UpdateLeader = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:502
 threatIndicator = Texture {
 }
 name = FontString {
 }
 PowerBarAlt = Frame {
 }
 buffs = <table> {
 }
 UpdateManaBarTextAnchors = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:271
 state = "player"
 menu = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:358
 Portrait = Texture {
 }
 statusSign = -1
 statusCounter = 0
 layoutIndex = 1
 predictedPowerCost = 0
 HealthBarMask = MaskTexture {
 }
 healAbsorbBarLeftShadow = Texture {
 }
 healAbsorbBar = Texture {
 }
 overAbsorbGlow = Texture {
 }
 totalAbsorbBar = Texture {
 }
 otherHealPredictionBar = Texture {
 }
 TotalAbsorbBarOverlay = Texture {
 }
 myHealPredictionBar = Texture {
 }
 UpdateAuras = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:758
 OnLeave = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:735
 ManaBarMask = MaskTexture {
 }
 HealthBar = StatusBar {
 }
 UpdatePet = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:437
 manabar = StatusBar {
 }
 frameType = "Party"
 UpdateNameTextAnchors = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:289
 OnEvent = <function> defined @Interface/FrameXML/PartyMemberFrame.lua:634
 UpdateReadyCheck = <function> defined @Interface/Fr
commented

That is fixed in 10.0.2.7-Release.