Recognise ItemLink's as well as ItemId's for automatic tooltip.
aksiere opened this issue ยท 2 comments
Is your feature request related to a problem? Please describe.
For example, I've 475th feet w/ corruption but auto tooltip (which takes data from an itemId) return tooltip for 300th feet (I assume this is their minimum level) and without any effects.
How it works now
(left - currently equipped item; right - tooltip from tsu)
Describe the solution you'd like
TSU triggers have the "Tooltip on Mouseover" option available by default in the Display tab. However you need to provide specific information in the state in order for the tooltip you want to show. With that option ticked you need to use:
- itemLink = link : To show an clearly defined item's tooltip
This would be much easier to implement if you would provide a aura that actually sets itemLink