Character Stats - Movement Speed doesn't catch all movement speed changes
asaka-wa opened this issue · 0 comments
Describe the bug
New Aura
Status - Character Stats
%movespeedpercent
Run forward, shows 100%
Run backward, shows ~64%
Hold down forward and also press backwards, player not moving but shows 100%
Release forwards, player moving backwards but shows 100%
Essentially
WeakAuras2/WeakAuras/GenericTrigger.lua
Line 3093 in b93d019
Worth mentioning than, while it might seem unlikely to ever be an issue, it is pretty common to go from moving forward, to strafing, to moving backwards, etc. Also, changing movement direction while jumping, which does fire all the events you'd expect, isn't caught by the linked function because IsMoving() is still true even after PLAYER_STOPPED_MOVING has fired.
Do you have an error log of what happened?
No error
To Reproduce
See above
**Did you try having WeakAuras as the only enabled addon and everything else (especially
Nope
Which version of WeakAuras are you using?
2.16.5
Are you on World of Warcraft Classic or Retail?
- Classic
- [•] Retail
Was it working in a previous version? If yes, which was the last good one?
Doubt it