Error in Custom Variables FRAME_UPDATE variable breaks WA Options
nullKomplex opened this issue ยท 0 comments
Describe the bug
An error in a Custom Variable that uses events and such causes the WA Options to break. Clicking Okay does not close the window, text doesn't update, and upon a reload you can no longer edit that aura.
Initially when I discovered this bug it broke other auras as well, and upon reloading it was no longer possible to open WA Options but it seems I did not replicate that behavior.
Do you have an error log of what happened?
Upon reloading and opening WA Options:
1074x [string "--[==[ Error in 'Unknown' ]==] return funct..."]:8: attempt to index field 'pandTable' (a nil value)
[string "--[==[ Error in 'Unknown' ]==] return function() return
{
currentPandemic = {
display = "Pandemic at current CP",
type = "bool",
test = function(state, needle)
local exp = state.expirationTime
local pand = state.pandTable[state.CPc]
if(exp and pand) then
local ret = pand >= (exp - GetTime())
return needle == 1 == ret
end
end,
events = { "FRAME_UPDATE" }
},
}
end"]:8: in function `?'
[string "--[==[ Error in 'New':'condition checks' ]==] local newActiveConditions = {};
local propertyChanges = {};
local nextTime;
return function(region, hideRegion)
local id = region.id
local cloneId = region.cloneId or ''
local activatedConditions = WeakAuras.GetActiveConditions(id, cloneId)
wipe(newActiveConditions)
local recheckTime;
local now = GetTime();
if (not hideRegion) then
state = region.states
if (state and WeakAuras.customConditionTestFunctions[791](state[1], 1, nil)) then
newActiveConditions[1] = true;
end
end
if (recheckTime) then
WeakAuras.scheduleConditionCheck(recheckTime, id, cloneId);
end
wipe(propertyChanges)
if (activatedConditions[1] and not newActiveConditions[1]) then
propertyChanges['sub.1.text_visible'] = true
end
if (newActiveConditions[1]) then
if (not activatedConditions[1]) then
propertyChanges['sub.1.text_visible'] = false
else
if(propertyChanges['sub.1.text_visible'] ~= nil) then
propertyChanges['sub.1.text_visible'] = false
end
end
end
activatedConditions[1] = newActiveConditions[1]
if(propertyChanges['sub.1.text_visible'] ~= nil) then
region.subRegions[1]:SetVisible(propertyChanges['sub.1.text_visible'])
end
end
"]:13: in function `?'
[string "@WeakAuras\WeakAuras-@[email protected]"]:5912: in function <WeakAuras\WeakAuras.lua:5877>
[string "@WeakAuras\WeakAuras-@[email protected]"]:5994: in function `UpdatedTriggerState'
[string "@WeakAuras\WeakAuras-@[email protected]"]:5760: in function `UpdateFakeStatesFor'
[string "@WeakAuras\WeakAuras-@[email protected]"]:5730: in function `FakeStatesFor'
[string "@WeakAuras\WeakAuras-@[email protected]"]:4379: in function <WeakAuras\WeakAuras.lua:4267>
[string "@WeakAuras\WeakAuras-@[email protected]"]:4394: in function `Add'
[string "@WeakAurasOptions\OptionsFrames\TextEditor.lua"]:435: in function `Close'
[string "@WeakAurasOptions\OptionsFrames\TextEditor.lua"]:156: in function <WeakAurasOptions\OptionsFrames\TextEditor.lua:156>
Locals:
state = <table> {
triggernum = 1
progressType = "timed"
changed = true
expirationTime = 309903.680000
show = true
autoHide = false
id = "New"
trigger = <table> {
}
duration = 7
}
needle = 1
exp = 309903.680000
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'pandTable' (a nil value)"
To Reproduce
- Import aura below
- Observe errors (attempt to edit any code blocks, etc)
- Reload
- Attempt to edit aura again
Screenshots
Did you try having WeakAuras as the only enabled addon and everything else (especially something like ElvUI) disabled?
Tested with only the 5 official WA addons enabled.
Which version of WeakAuras are you using?
Are you on World of Warcraft Classic or Retail?
- Classic
- Retail