Using a Texture Atlas in a Progress Texture aura will stop the addon from loading/functioning.
Crelam opened this issue ยท 0 comments
In the previous builds for 8.3 I had a functional progress texture that used "_islands-queue-progressbar-fill
" as the foreground and background textures. In the new 9.0 release (3.0.0) it gives the following error on loading into the game while having such an aura.
RegionPrototype.lua:897: attempt to call method 'SetAtlas' (a nil value)
I would normally give you a WAGO example, but for obvious reasons I cannot. To replicate the issue try creating a progress texture using "_islands-queue-progressbar-fill
" or any other Atlases from AtlasInfo.