When uiScale is less than 0.64, change the text size in TextEditor to make it easier to read
JerichoZG opened this issue ยท 1 comments
TextEditor.lua
Add the following code on line 161
if (fontPath) then
local Value, _, _, _, _, _, _ = GetCVarInfo("uiScale")
local uiScaleValue = tonumber(Value)
if uiScaleValue >= 0.64 then
editor.editBox:SetFont(fontPath, 12)
else
editor.editBox:SetFont(fontPath, 24)
end
end