WeakAuras

WeakAuras

206M Downloads

Default Trigger "Movespeed"

StoRmBinD opened this issue ยท 0 comments

commented

Description

If you read out the "movement speed" of a character via the default trigger:

  • taking "%movespeedpercent%" in display does indeed show the %, but it shows the "current %", meaning if the character is standing still it gives back "0"
  • as soon as the character starts walking/running, the movespeed is being shown correctly like being displayed in the character screen

Is it meant that way ? My plan is to always show the current movespeed as it's shown in the character screen.

WeakAuras Version

3.4.1

World of Warcraft Flavor

Retail (Default)

Tested with only WeakAuras

  • Yes
  • No

Lua Error

No response

Reproduction Steps

  1. Create a default Unit Characteristics aura
  2. Don't tick anything there
  3. Go to display tab and use "%movespeedpercent%"
  4. Display will be "0" as long as the character is standing still
  5. Display will be the % as shown in the character screen as soon as the character moves

Last Good Version

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Screenshots

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Export String

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