Adding Heal Absorb to Player/Unit Info > Health.
Surarn opened this issue ยท 2 comments
Weakaura checks for total absorb on units but does not check for "heal absorb", like Necrotic Bolt effects.
Trigger: Player/Unit Info, Health
There is a "Show Absorb" option, would love to have a "Show Heal Absorb" option aswell
To implement this i did a few changes in Prototype.Lua and Types.Lua where i basically replace
UnitGetTotalHealAbsorbs() with UnitGetTotalAbsorbs() and
UNIT_HEAL_ABSORB_AMOUNT_CHANGED with UNIT_ABSORB_AMOUNT_CHANGED
as such: https://i.imgur.com/xpxf01t.png , https://i.imgur.com/97qcaXu.png