WeakAuras

WeakAuras

206M Downloads

Animation Sequence not working

Hristiyan-Ivanov opened this issue ยท 6 comments

commented

Description

Animation Sequence not working properly.
The Problem is when I apply an Animation to my Metamorphosis (Demon Hunter ability), with Animation ID: 1135049
And set Animation Sequence to 6/1499.
The animation is similar to Arcane Orb exploding, the animation sequence should trigger that explosion hundreds of times, but its not, it triggers it only once every few seconds.
Check the attached Gifs.

WeakAuras Version

WeakAuras 3.7.1

World of Warcraft Flavor

Retail (Default)

Tested with only WeakAuras

  • Yes
  • No

Lua Error

No response

Reproduction Steps

  1. Set Animation Model: 1135049 (To any spell with duration) -> Animate -> Animation Sequence: 6
  2. Apply it on a Bar
  3. Trigger -> Aura -> Unit: Player -> Aura Type: Buff -> Aura Name: "the name of the spell"
  4. Use that spell
    In my case its Metamorphosis Buff (Demon Hunter Buff)

Last Good Version

WeakAuras 3.6.1-4

Screenshots

Animation Sequence Not Working
Animation Sequence Working

Export String

!WA:2!LzvWUTXTwuprfiOUVGAl0AKxWlagPTgTlIDKCtcsq7RrJTuKkSLCgj76MgajoA4OH1Jizi5ylPfjTQDrwRpH5tq)afW9hyGr33cJUR7mE7Z7ssLix0zZWH8E59YZ9CUCCQKVF(G8bVYpvYrIJ(gsGkk30(SaCCn5(uIkQiItIodLOIyIgCfHrLlkg2imuIvvF0JE9RxyHfCMIODH13JrOk)TkxVvzVZmBOhtH0(4umreZ)prkfx(Wn24eup26e2gLcXuKO92v34EBkqDn7(98KkKqTOFiHsKrRmoG1wYsObrUWeQfNeYOQkXOEsrJ9BTtT6LtjDz02DzXmXxNdEMiXXHMCj7QJ9rITSRu9RYwcEE)F3jxAawIujcKchnwmlhvV3PMC2E2(2CUXmuWRwwqO9eSe(kE9tIvKfNKiXTP4JXIiVUXiPCnFjysmE62L3Tr9Q7Rp9z3WANXGoUWzdVcmNRKmYmqOqXyQQOESVDSDDoU7Az3mx2nEyNoDsdiHHKUqyhQx9C9ocwehFeLDcTZe(X85(kcTaOzFeSytCsnjbRVps1jDURx)k)1VkgXO4AbYRmwIFEcM2fFTufPp(nWf84j7cBFUubUhSXTgYXEgQHpuH6EKmYsuAlvTtKprOWdaif7fIfBE3X6VQaGkFPkcYOvFsckaGB0QTAjSEnkEbpdEhLQyDb4ucX46oT)FtmzH23S7ppcIb)5sws688JVKz5TjsEmAynAilQycjy6WrL4hg4w(5(1NVbQrot0j1C3DhXy9DSf9w2KN)P1OkSgkXpBlKubfwxK4z7x72Z)62n1oCUpteGfUaqeiyC36aAEQDolbkNhkMhHYDrGn90ryhCOk)QPaNSgTIaoHDMADXMuooo5MHodCC1S6OlSkRkcuFSUa43ClVYLRZxQBIuX6R3095bap2pX86uotOeiI6PWzlYufAcCUBowji96bGC91eZg(QpCccKauyNL34SDXkuFMGhXKe54aT2aQh5lCwpmfliDBgXoPb9uP5vjGPDmESMCLaAsGjYobluq(9rNPN8TFgbkn)KWqDQlQwEN9QS)ocWI6qq7CUmXh0ruvtWcYGPT3QuZwTB2QKxRZn7qBg4fsXe36)(LIeQXwpn7iWZm(0TIqQv3flLOEy(sMiJfDHvmUh92aSNadbWR5EL3zNPwKRDejaNfo2ikazGvVA8RJNbtw0vFc80yurpZc5l4QpU(6YjwmjHodjxl7zDYKzQPqP(7tOgWPikoMVmYmUL1SDHkBUlrih4CbrZ2OO4dS0)V7u7QHKyqAkkuyZ7ENp)btqusFt54Ez)RdY4UuGRngJKggr2l85cmq4Cdrb4t1t3ujW0EQORE2BQJT1hfHeduQaPBFeHwj7NY(5mE2lYgF1SxcVU2bMV0d)HSFuplyWLY2HoUA2u0uJEPkjiat9Qx(GYENdkJUhnC7zXkYiZmDOZw2xI7dABVIRxC97iMPYFzQTbIMz(V9JWKErWDjBUW78A4X2eAM7x4d2PB)sdMlro3KbUqJVanKwS02BFM)mD4BTYzwmS9rsnn5XA5IB9g1lFP(kdDsTFWrQi(dm8b5g3pCq7aCF40KOlrTpbj6fJGAPKfQIWb4Uy4dr7(ePekwR3V4LV84qhFRUok1(UCau)lS6EKbq3tOies6T4SL0GqoXGz3O(l)XxKb3OUWeZDAsGJ65v7XvBDPeEKdF5)2LRAqWT0(TAmR0yWZpZ2g1i(nAgrNPwe5Y9pVuVjpTx8p4t4R(pEM5OTM84BrcsRKig2wh34z9RgEyUcRxyAOUpfq)Go9VR3j6)M4JVMafCm0fd3Xf(lcwh4(unnahz)dHTT3eJJMYeeqQAorPvB4v7PnQ3Q0oPAklX(FhtjqlEHvkSc)6KEuMap7NskR15LfcMq(MMQ1O62W5LEBU(9xVq(J)Td)))

commented

The animation was bugged previously, and wasn't showing correctly. That was fixed in 3.7.

commented

It is not, the 2 gifs that are attached have the same Animation Sequenece, you can see the first one "the arcane explosion" happens once every second, the second gif you can see "the arcane explosion" happens dozens of times at a second, and it is causing this "glittering, sparkles" effect. I have tested all the versions and from 3.6.1-4 it is not working, currently im with the newest Alpha build that is 3.7.1-3 (From 4th of September). Could you take a look again? This issue was seen before and fixed exactly 2 years ago.

commented

The current behaviour is the correct behaviour, as you can for example see here: https://wow.tools/mv/?buildconfig=5172b7b6b7a17875f5329fd1480fdc46&cdnconfig=9c85515e748c7941d772db6677bb759c&filedataid=1135049&type=m2

In previous versions the behaviour was wrong, and thus this has been fixed.

commented

I am still confused, isn't "Animation Sequence" supposed to be how many times certain animation is executed? So if i put it on 1499 or 1 or 100 or 500, the animation is exactly the same, the whole bar "Animation Sequence" doesn't change anything. I can share you screen and go in game to show you what i mean.

commented

No, the animation sequence changes between e.g. "Walking", "Running", "Idle" etc animations. Not every model supports that, in fact for most models it has no effect.

commented

Oh so the model i was using for 3 years now, was basically not working properly (but was pretty cool). And now it is working as intended... Thats really sad, i guess i will play with 3.6.1-4 till the end of the Shadowlands...