WeakAuras

WeakAuras

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Ghoul Frenzy cooldown tracking does not work with "Ignore Rune CD" trigger option checked

Nnoggie opened this issue ยท 2 comments

commented

Description

When creating a WeakAura for the Unholy DK Talent ability "Ghoul Frenzy" from the templates and then checking "Ignore Rune CD" in the extra options of the trigger the actual cooldown of the spell is no longer tracked.

https://dl.dropboxusercontent.com/s/772z3eaa192bk6s/WowClassic_vyfwErD0FH.mp4

WeakAuras Version

WeakAuras 4.1.2

World of Warcraft Flavor

Wrath of the Lich King Classic

Tested with only WeakAuras

  • Yes
  • No

Lua Error

No response

Reproduction Steps

  1. Open WeakAuras and create a new Ghoul Frenzy WeakAura from the templates
  2. Go to the trigger of the WeakAura and check "Ignore Rune CD"
  3. Press Ghoul Frenzy and observe

Last Good Version

No response

Screenshots

image

Export String

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commented

Thanks for the report, i can reproduce issue, but no idea how to fix it..

For Infus if you can help, to reproduce you can make premade 70 DK on WOTLK PTR
Need this talent
image
Use "Death Gate" (unholy spell) to TP to Acherus, go down, find corpse dust vendor to be able to summon ghoul https://i.imgur.com/6lwOw7k.jpeg

local spellname, ignoreRuneCD, showgcd, ignoreSpellKnown, track = "Ghoul Frenzy", true, false, false, "auto"
local function GetRuneDuration()
   local runeDuration = -100;
   for id = 1, 6 do
      local startTime, duration = GetRuneCooldown(id);
      duration = duration or 0;
      runeDuration = duration > 0 and duration or runeDuration
   end
   return runeDuration
end

local charges, maxCharges, startTime, duration, unifiedCooldownBecauseRune,
startTimeCooldown, durationCooldown, cooldownBecauseRune, startTimeCharges, durationCharges,
spellCount, unifiedModRate, modRate, modRateCharges
= WeakAuras.GetSpellCooldownUnified(spellname, GetRuneDuration())

print(startTime, duration, cooldownBecauseRune)

"Ghoul Frenzy" cd is 10s, same as GetRuneDuration(), so cooldownBecauseRune is always true

commented

Yeah, then we can't fix it. The api does not provide the information what the "true" cooldown of a ability that uses runes is. (At least the last time I looked.)

Thus we can't distinguish between abilities that are on cd if they have the exact same cd as runes.