WA Disappearing
Mvttoz1 opened this issue ยท 2 comments
Description
https://pastebin.com/rc5sZbJN - I'm getting with that issue I disabled all addon bar bugsack and weakauras and still go the same error for when i type /wa all my current wa vanish and only reappear with a reload.
WeakAuras Version
WeakAuras-5.0.5
World of Warcraft Flavor
Retail (Default)
Tested with only WeakAuras
- Yes
- No
Lua Error
3x [string "return function(allstates, event, type, wat..."]:17: attempt to index field 'loaded' (a nil value)
[string "return function(allstates, event, type, watchID, ...)"]:17: in function Collapse' [string "@Interface/AddOns/WeakAurasOptions/OptionsFrames/OptionsFrame.lua"]:183: in function <...dOns/WeakAurasOptions/OptionsFrames/OptionsFrame.lua:176> [string "=[C]"]: in function
Hide'
[string "@Interface/FrameXML/UIParent.lua"]:3309: in function <Interface/FrameXML/UIParent.lua:3304>
[string "=[C]"]: in function securecall' [string "@Interface/FrameXML/UIParent.lua"]:3347: in function
CloseWindows'
[string "@Interface/FrameXML/UIParent.lua"]:3364: in function <Interface/FrameXML/UIParent.lua:3362>
[string "=[C]"]: in function securecall' [string "@Interface/FrameXML/UIParent.lua"]:4013: in function
ToggleGameMenu'
[string "TOGGLEGAMEMENU"]:1: in function <[string "TOGGLEGAMEMENU"]:1>
Locals:
self = Frame {
0 =
iconSource = -1
AnchorSubRegion = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:145
subRegionEvents =
}
Expand = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:909
yOffset = 0
GetColor = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:426
inner = Frame {
}
icon = Texture {
}
SetOffset = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:319
keepAspectRatio = false
SendChat = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:267
SetInverse = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:490
toShow = false
SetRegionHeight = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:485
UpdateIcon = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:450
Color = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:398
cloneId = ""
Update = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:617
regionType = "icon"
stacks = FontString {
}
GetRegionAlpha = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:388
currentCoord =
}
ZTRegTypes =
}
SoundPlay = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:249
Collapse = defined return function(allstates, event, type, watchID, ...):16
ZTCollapse = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:887
zoom = 0.300000
color_b = 1
UpdateRegionHasTimerTick = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:410
alpha = 1
color_r = 1
SetXOffset = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:328
SetGlow = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:624
SetRegionWidth = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:480
UpdateTimerTick = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:439
RealClearAllPoints = defined =[C]:-1
RunCode = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:274
GetYOffset = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:340
SetAnimAlpha = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:392
finishFormatters =
}
SetDesaturated = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:476
SetYOffsetRelative = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:357
ClickToPick = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:758
OptionsClosed = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:753
cooldownSwipe = true
cooldownEdge = false
GetXOffset = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:336
SetYOffset = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:332
SetCooldownEdge = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:506
color_g = 1
text2 = FontString {
}
UpdateTexCoords = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:321
GetYOffsetRelative = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:365
SetAnchor = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:307
GlowExternal = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:282
SetRegionAlpha = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:378
GetXOffsetRelative = defined @Interface/AddOns/WeakAuras/RegionTypes/RegionPrototype.lua:361
yOffsetRelative = 0
SetZoom = defined @Interface/AddOns/WeakAuras/RegionTypes/Icon.lua:514
regionHasTimer = true
subRegions =
}
height = 16
startFormatters =
}
Pause = defined @Interface/AddOns/WeakAuras/RegionTypes/Reg
Reproduction Steps
Open game
type /wa
All wa current wa alpha got to 0% and no longer visible
/reload
all wa appear again
Last Good Version
No response
Screenshots
No response
Export String
No response
You forgot to include the data of your weakauras, file's path was in issue's template