Multiple errors in WeakAuras/Animations.lua:17
dmsierra opened this issue ยท 3 comments
Description
What the title says
WeakAuras Version
WeakAuras 5.2.0
World of Warcraft Flavor
Retail (Default)
Tested with only WeakAuras
- Yes
- No
Lua Error
10119x bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))
[string "=[C]"]: in function SetVertexColor' [string "@WeakAuras/RegionTypes/AuraBar.lua"]:543: in function
SetForegroundColor'
[string "@WeakAuras/RegionTypes/AuraBar.lua"]:1152: in function `ColorAnim'
[string "@WeakAuras/Animations.lua"]:125: in function <WeakAuras/Animations.lua:17>
Locals:
(*temporary) = "bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))"
1x ...aceWeakAuras/RegionTypes/RegionPrototype.lua:398: bad argument #1 to 'SetAlpha' (Usage: self:SetAlpha(alpha)) [string "=[C]"]: in function `SetAlpha' [string "@WeakAuras/RegionTypes/RegionPrototype.lua"]:398: in function `SetAnimAlpha' [string "@WeakAuras/Animations.lua"]:94: in function
Locals:
(*temporary) = Frame {
SoundRepeatStop = defined @WeakAuras/RegionTypes/RegionPrototype.lua:195
iconSource = -1
AnchorSubRegion = defined @WeakAuras/RegionTypes/AuraBar.lua:734
xOffset = 260
desaturateIcon = false
Expand = defined @WeakAuras/RegionTypes/RegionPrototype.lua:909
yOffset = -170
anchorPoint = "CENTER"
states =
}
iconFrame = Frame {
}
state =
}
icon = Texture {
}
SetOffset = defined @WeakAuras/RegionTypes/RegionPrototype.lua:319
icon_color =
}
regionHasTimer = true
subRegionEvents =
}
currentMin = 0
currentMax = 100
triggerProvidesTimer = false
SendChat = defined @WeakAuras/RegionTypes/RegionPrototype.lua:267
SetInverse = defined @WeakAuras/RegionTypes/AuraBar.lua:859
toShow = true
SetTime = defined @WeakAuras/RegionTypes/AuraBar.lua:841
Resume = defined @WeakAuras/RegionTypes/RegionPrototype.lua:971
Pause = defined @WeakAuras/RegionTypes/RegionPrototype.lua:966
Collapse = defined @WeakAuras/RegionTypes/RegionPrototype.lua:887
bar = Frame {
}
ClickToPick = defined @WeakAuras/RegionTypes/RegionPrototype.lua:758
UpdateIcon = defined @WeakAuras/RegionTypes/AuraBar.lua:933
OptionsClosed = defined @WeakAuras/RegionTypes/RegionPrototype.lua:753
startFormatters =
}
SetSparkHeight = defined @WeakAuras/RegionTypes/AuraBar.lua:810
cloneId = ""
Update = defined @WeakAuras/RegionTypes/AuraBar.lua:1254
scaley = 1
regionType = "aurabar"
SetIcon = defined @WeakAuras/RegionTypes/AuraBar.lua:918
relativePoint = "CENTER"
inverseDirection = false
iconVisible = true
SoundPlay = defined @WeakAuras/RegionTypes/RegionPrototype.lua:249
subRegions =
}
GetMinMax = defined @WeakAuras/RegionTypes/AuraBar.lua:1250
zoom = 0.300000
SetIconColor = defined @WeakAuras/RegionTypes/AuraBar.lua:796
smoothProgress = true
color_b = 1
UpdateRegionHasTimerTick = defined @WeakAuras/RegionTypes/RegionPrototype.lua:410
alpha = 1
color_r = 0
SetXOffset = defined @WeakAuras/RegionTypes/RegionPrototype.lua:328
PreShow = defined @WeakAuras/RegionTypes/AuraBar.lua:1351
SetRegionWidth = defined @WeakAuras/RegionTypes/AuraBar.lua:816
Scale = defined @WeakAuras/RegionTypes/AuraBar.lua:1312
RealClearAllPoints = defined =[C]:-1
displayIcon = "11"
UpdateMinMax = defined @WeakAuras/RegionTypes/AuraBar.lua:1209
RunCode = defined @WeakAuras/RegionTypes/RegionPrototype.lua:274
GetYOffset = defined @WeakAuras/RegionTypes/RegionPrototype.lua:340
values =
}
color_a = 1
SetOverlayColor = defined @WeakAuras/RegionTypes/AuraBar.lua:949
overlaysTexture =
}
SetYOffsetRelative = defined @WeakAuras/RegionTypes/RegionPrototype.lua:357
effectiveOrientation = "HORIZONTAL"
ReOrient = defined @WeakAuras/RegionTypes/AuraBar.lua:958
GetColor = defined @WeakAuras/RegionTypes/AuraBar.lua:1155
ColorAnim = defined @WeakAuras/RegionTypes/AuraBar.lua:1147
GetXOffset = defined @WeakAuras/RegionTypes/RegionPrototype.lua:336
UpdateTimerTick = defined @WeakAuras/RegionTypes/RegionPrototype.lua:439
Color = defined @WeakAuras/RegionTypes/AuraBar.lua:1139
color_g
1x ...aceWeakAuras/RegionTypes/RegionPrototype.lua:400: bad argument #1 to 'SetAlpha' (Usage: self:SetAlpha(alpha)) [string "=[C]"]: in function `SetAlpha' [string "@WeakAuras/RegionTypes/RegionPrototype.lua"]:400: in function `SetAnimAlpha' [string "@WeakAuras/Animations.lua"]:94: in function
Locals:
(*temporary) = Frame {
SoundRepeatStop = defined @WeakAuras/RegionTypes/RegionPrototype.lua:195
iconSource = -1
AnchorSubRegion = defined @WeakAuras/RegionTypes/AuraBar.lua:734
xOffset = 260
desaturateIcon = false
Expand = defined @WeakAuras/RegionTypes/RegionPrototype.lua:909
yOffset = -170
anchorPoint = "CENTER"
iconFrame = Frame {
}
icon = Texture {
}
SetOffset = defined @WeakAuras/RegionTypes/RegionPrototype.lua:319
icon_color =
}
subRegionEvents =
}
currentMin = 0
currentMax = 100
triggerProvidesTimer = false
SendChat = defined @WeakAuras/RegionTypes/RegionPrototype.lua:267
SetInverse = defined @WeakAuras/RegionTypes/AuraBar.lua:859
toShow = true
states =
}
SetTime = defined @WeakAuras/RegionTypes/AuraBar.lua:841
state =
}
Resume = defined @WeakAuras/RegionTypes/RegionPrototype.lua:971
Pause = defined @WeakAuras/RegionTypes/RegionPrototype.lua:966
Collapse = defined @WeakAuras/RegionTypes/RegionPrototype.lua:887
bar = Frame {
}
ClickToPick = defined @WeakAuras/RegionTypes/RegionPrototype.lua:758
UpdateIcon = defined @WeakAuras/RegionTypes/AuraBar.lua:933
OptionsClosed = defined @WeakAuras/RegionTypes/RegionPrototype.lua:753
startFormatters =
}
SetSparkHeight = defined @WeakAuras/RegionTypes/AuraBar.lua:810
cloneId = ""
Update = defined @WeakAuras/RegionTypes/AuraBar.lua:1254
scaley = 1
regionType = "aurabar"
regionHasTimer = true
SetIcon = defined @WeakAuras/RegionTypes/AuraBar.lua:918
relativePoint = "CENTER"
inverseDirection = false
iconVisible = true
SoundPlay = defined @WeakAuras/RegionTypes/RegionPrototype.lua:249
subRegions =
}
GetMinMax = defined @WeakAuras/RegionTypes/AuraBar.lua:1250
zoom = 0.300000
SetIconColor = defined @WeakAuras/RegionTypes/AuraBar.lua:796
smoothProgress = true
color_b = 1
UpdateRegionHasTimerTick = defined @WeakAuras/RegionTypes/RegionPrototype.lua:410
alpha = 1
color_r = 0
SetXOffset = defined @WeakAuras/RegionTypes/RegionPrototype.lua:328
PreShow = defined @WeakAuras/RegionTypes/AuraBar.lua:1351
SetRegionWidth = defined @WeakAuras/RegionTypes/AuraBar.lua:816
Scale = defined @WeakAuras/RegionTypes/AuraBar.lua:1312
RealClearAllPoints = defined =[C]:-1
displayIcon = "11"
UpdateMinMax = defined @WeakAuras/RegionTypes/AuraBar.lua:1209
RunCode = defined @WeakAuras/RegionTypes/RegionPrototype.lua:274
GetYOffset = defined @WeakAuras/RegionTypes/RegionPrototype.lua:340
values =
}
color_a = 1
SetOverlayColor = defined @WeakAuras/RegionTypes/AuraBar.lua:949
overlaysTexture =
}
SetYOffsetRelative = defined @WeakAuras/RegionTypes/RegionPrototype.lua:357
effectiveOrientation = "HORIZONTAL"
ReOrient = defined @WeakAuras/RegionTypes/AuraBar.lua:958
GetColor = defined @WeakAuras/RegionTypes/AuraBar.lua:1155
ColorAnim = defined @WeakAuras/RegionTypes/AuraBar.lua:1147
GetXOffset = defined @WeakAuras/RegionTypes/RegionPrototype.lua:336
UpdateTimerTick = defined @WeakAuras/RegionTypes/RegionPrototype.lua:439
Color = defined @WeakAuras/RegionTypes/AuraBar.lua:1139
color_g
Reproduction Steps
Entering a dungeon in a 5 ppl party
Last Good Version
No response
Screenshots
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Export String
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