WeakAuras

WeakAuras

200M Downloads

Mirroring broken when using rotation

twhit027 opened this issue ยท 1 comments

commented

Description

Using the mirror option (I have only tested this with textures) has historically inverted the aura across the screen's Y-axis.

With recent releases, this is no longer the case. Adding mirroring to a rotated aura uses the aura's new 0-degree point instead of the screen's.

If this is intended, new behavior, I would like to point out that this makes it difficult to create HUD-style auras where a texture is mirrored across both sides of your character.

WeakAuras Version

WealAuras 2.2.2

World of Warcraft Flavor

Retail (Default)

Tested with only WeakAuras

  • Yes
  • No

Lua Error

No response

Reproduction Steps

  1. Create a texture aura and mirror it (Y-axis is the same as the screen, so the mirroring appears correctly).
  2. Add rotation to the texture (the mirroring occurs against the new Y-axis of the texture).

Last Good Version

N/A - was working during Dragonflight pre-release

Screenshots

rotation_bug_screenshot

Export String

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commented

That's already fixed for the next release.