WeakAuras

WeakAuras

206M Downloads

Weakauras (5.5.1) won't open in-game

GeiraHaug opened this issue ยท 2 comments

commented

Is there an existing issue for this?

  • I have searched the existing open and closed issues.

Description

Hi!

After the recent two updates (5.5.0 and 5.5.1) my Weakauras addon is not opening in-game. As in I can't open the menu for the addon. Neither by clicking the minimap-icon or typing /wa .
I noticed something new when I mouse over the icon on the minimap. With red text, on the second line, it says: "Paused - Shift-Click to resume addon execution.". It has no effect in my case opening the addon, if this is paused or un-paused.

I just got Bugsack and Buggrabber to get the error. And I only get the error by opening the game or do a reload by typing /reload . It does not grab the error once I'm in game and try to open the Weakauras-menu. Then nothing happends. You can see the icon being clicked.

Any kind soul with a solution here?

Kind Regards

WeakAuras Version

Weakauras 5.5.1

World of Warcraft Flavor

Retail (Default)

World of Warcraft Region

EU

Tested with only WeakAuras

  • Yes

Lua Error

2x WeakAuras/Types_Retail.lua:181: attempt to call field 'InitializeViewLoadout' (a nil value)
[string "@WeakAuras/Types_Retail.lua"]:181: in function `GetTalentData'
[string "@WeakAuras/Prototypes.lua"]:756: in function <WeakAuras/Prototypes.lua:751>

Locals:
specId = 1468
specData = <table> {
}
(*temporary) = nil
(*temporary) = 1468
(*temporary) = 70
(*temporary) = "attempt to call field 'InitializeViewLoadout' (a nil value)"
Private = <table> {
 HandleGlowAction = <function> defined @WeakAuras/WeakAuras.lua:3493
 frame_strata_types = <table> {
 }
 DisplayToString = <function> defined @WeakAuras/Transmission.lua:350
 combat_event_type = <table> {
 }
 regions = <table> {
 }
 frameLevels = <table> {
 }
 CheckItemSlotCooldowns = <function> defined @WeakAuras/GenericTrigger.lua:2797
 InitializeEncounterAndZoneLists = <function> defined @WeakAuras/Types_Retail.lua:10
 IsEnvironmentInitialized = <function> defined @WeakAuras/AuraEnvironment.lua:200
 talent_extra_option_types = <table> {
 }
 CleanArchive = <function> defined @WeakAuras/History.lua:22
 RunConditions = <function> defined @WeakAuras/Conditions.lua:767
 tooltip_count = <table> {
 }
 pet_spec_types = <table> {
 }
 regionOptions = <table> {
 }
 get_zoneId_list = <function> defined @WeakAuras/Types_Retail.lua:72
 checkForSingleLoadCondition = <function> defined @WeakAuras/Prototypes.lua:1081
 author_option_classes = <table> {
 }
 grid_types = <table> {
 }
 non_transmissable_fields = <table> {
 }
 absorb_modes = <table> {
 }
 combatlog_spell_school_types_for_ui = <table> {
 }
 miss_types = <table> {
 }
 CancelDelayedTrigger = <function> defined @WeakAuras/GenericTrigger.lua:851
 centered_types_h = <table> {
 }
 ensurePRDFrame = <function> defined @WeakAuras/WeakAuras.lua:5128
 talent_types = <table> {
 }
 LoadFunction = <function> defined @WeakAuras/AuraEnvironment.lua:644
 reset_swing_spells = <table> {
 }
 spec_types_all = <table> {
 }
 player_target_events = <table> {
 }
 GetTalentData = <function> defined @WeakAuras/Types_Retail.lua:176
 subRegionTypes = <table> {
 }
 UnregisterAllEveryFrameUpdate = <function> defined @WeakAuras/GenericTrigger.lua:1725
 array_entry_name_types = <table> {
 }
 combatlog_spell_school_types = <table> {
 }
 StringToTable = <function> defined @WeakAuras/Transmission.lua:294
 RegisterLoadEvents = <function> defined @WeakAuras/WeakAuras.lua:1786
 FixGroupChildrenOrderForGroup = <function> defined @WeakAuras/WeakAuras.lua:4006
 blend_types = <table> {
 }
 text_automatic_width = <table> {
 }
 EnforceSubregionExists = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:948
 CheckSpellCooldown = <function> defined @WeakAuras/GenericTrigger.lua:2674
 custom_trigger_types = <table> {
 }
 group_types = <table> {
 }
 subRegionOptions = <table> {
 }
 text_rotate_types = <table> {
 }
 spec_types = <table> {
 }
 anim_ease_types = <table> {
 }
 item_slot_types = <table> {
 }
 multiUnitUnits = <table> {
 }
 anim_color_types = <table> {
 }
 loaded = <table> {
 }
 Convert = <function> defined @WeakAuras/WeakAuras.lua:2156
 sound_channel_types = <table> {
 }
 CheckCooldownReady = <function> defined @WeakAuras/GenericTrigger.lua:2854
 event_prototypes = <table> {
 }
 CanHaveDuration = <function> defined @WeakAuras/WeakAuras.lua:3641
 NeedToRepairDatabase = <function> defined @WeakAuras/WeakAuras.lua:2233
 AtlasList = <table> {
 }
 StopProfileSystem = <function> defined @WeakAuras/Init.lua:458
 classification_types = <table> {
 }
 unit_types_bufftrigger_2 = <table> {
 }
 CheckSpellCooldows = <function> defined @WeakAuras/GenericTrigger.lua:2728
 IsOptionsProcessingPaused = <function> defined @WeakAuras/WeakAuras.lua:1473
 ValueFromPath = <function> defined @WeakAuras/WeakAuras.lua:3958
 Login = <function> defined @WeakAuras/WeakAuras.lua:1124
 GetTriggerConditions = <function> defined @WeakAuras/WeakAuras.lua:3751
 T

Reproduction Steps

  1. Log in on a character, or be in-game and type /reload.
  2. Then error-messages should accur.

Last Good Version

The addon was perfectly fine all the way until 5.5.0 and 5.5.1.

Screenshots

No response

Export String

No response

commented
commented

Thank you so much for so quick respons!
And so sorry I overlooked this post... i'm new here.
I found 5.4.4 and it works now. Thanks again!