Weakauras (5.5.1) won't open in-game
GeiraHaug opened this issue ยท 2 comments
Is there an existing issue for this?
- I have searched the existing open and closed issues.
Description
Hi!
After the recent two updates (5.5.0 and 5.5.1) my Weakauras addon is not opening in-game. As in I can't open the menu for the addon. Neither by clicking the minimap-icon or typing /wa .
I noticed something new when I mouse over the icon on the minimap. With red text, on the second line, it says: "Paused - Shift-Click to resume addon execution.". It has no effect in my case opening the addon, if this is paused or un-paused.
I just got Bugsack and Buggrabber to get the error. And I only get the error by opening the game or do a reload by typing /reload . It does not grab the error once I'm in game and try to open the Weakauras-menu. Then nothing happends. You can see the icon being clicked.
Any kind soul with a solution here?
Kind Regards
WeakAuras Version
Weakauras 5.5.1
World of Warcraft Flavor
Retail (Default)
World of Warcraft Region
EU
Tested with only WeakAuras
- Yes
Lua Error
2x WeakAuras/Types_Retail.lua:181: attempt to call field 'InitializeViewLoadout' (a nil value)
[string "@WeakAuras/Types_Retail.lua"]:181: in function `GetTalentData'
[string "@WeakAuras/Prototypes.lua"]:756: in function <WeakAuras/Prototypes.lua:751>
Locals:
specId = 1468
specData = <table> {
}
(*temporary) = nil
(*temporary) = 1468
(*temporary) = 70
(*temporary) = "attempt to call field 'InitializeViewLoadout' (a nil value)"
Private = <table> {
HandleGlowAction = <function> defined @WeakAuras/WeakAuras.lua:3493
frame_strata_types = <table> {
}
DisplayToString = <function> defined @WeakAuras/Transmission.lua:350
combat_event_type = <table> {
}
regions = <table> {
}
frameLevels = <table> {
}
CheckItemSlotCooldowns = <function> defined @WeakAuras/GenericTrigger.lua:2797
InitializeEncounterAndZoneLists = <function> defined @WeakAuras/Types_Retail.lua:10
IsEnvironmentInitialized = <function> defined @WeakAuras/AuraEnvironment.lua:200
talent_extra_option_types = <table> {
}
CleanArchive = <function> defined @WeakAuras/History.lua:22
RunConditions = <function> defined @WeakAuras/Conditions.lua:767
tooltip_count = <table> {
}
pet_spec_types = <table> {
}
regionOptions = <table> {
}
get_zoneId_list = <function> defined @WeakAuras/Types_Retail.lua:72
checkForSingleLoadCondition = <function> defined @WeakAuras/Prototypes.lua:1081
author_option_classes = <table> {
}
grid_types = <table> {
}
non_transmissable_fields = <table> {
}
absorb_modes = <table> {
}
combatlog_spell_school_types_for_ui = <table> {
}
miss_types = <table> {
}
CancelDelayedTrigger = <function> defined @WeakAuras/GenericTrigger.lua:851
centered_types_h = <table> {
}
ensurePRDFrame = <function> defined @WeakAuras/WeakAuras.lua:5128
talent_types = <table> {
}
LoadFunction = <function> defined @WeakAuras/AuraEnvironment.lua:644
reset_swing_spells = <table> {
}
spec_types_all = <table> {
}
player_target_events = <table> {
}
GetTalentData = <function> defined @WeakAuras/Types_Retail.lua:176
subRegionTypes = <table> {
}
UnregisterAllEveryFrameUpdate = <function> defined @WeakAuras/GenericTrigger.lua:1725
array_entry_name_types = <table> {
}
combatlog_spell_school_types = <table> {
}
StringToTable = <function> defined @WeakAuras/Transmission.lua:294
RegisterLoadEvents = <function> defined @WeakAuras/WeakAuras.lua:1786
FixGroupChildrenOrderForGroup = <function> defined @WeakAuras/WeakAuras.lua:4006
blend_types = <table> {
}
text_automatic_width = <table> {
}
EnforceSubregionExists = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:948
CheckSpellCooldown = <function> defined @WeakAuras/GenericTrigger.lua:2674
custom_trigger_types = <table> {
}
group_types = <table> {
}
subRegionOptions = <table> {
}
text_rotate_types = <table> {
}
spec_types = <table> {
}
anim_ease_types = <table> {
}
item_slot_types = <table> {
}
multiUnitUnits = <table> {
}
anim_color_types = <table> {
}
loaded = <table> {
}
Convert = <function> defined @WeakAuras/WeakAuras.lua:2156
sound_channel_types = <table> {
}
CheckCooldownReady = <function> defined @WeakAuras/GenericTrigger.lua:2854
event_prototypes = <table> {
}
CanHaveDuration = <function> defined @WeakAuras/WeakAuras.lua:3641
NeedToRepairDatabase = <function> defined @WeakAuras/WeakAuras.lua:2233
AtlasList = <table> {
}
StopProfileSystem = <function> defined @WeakAuras/Init.lua:458
classification_types = <table> {
}
unit_types_bufftrigger_2 = <table> {
}
CheckSpellCooldows = <function> defined @WeakAuras/GenericTrigger.lua:2728
IsOptionsProcessingPaused = <function> defined @WeakAuras/WeakAuras.lua:1473
ValueFromPath = <function> defined @WeakAuras/WeakAuras.lua:3958
Login = <function> defined @WeakAuras/WeakAuras.lua:1124
GetTriggerConditions = <function> defined @WeakAuras/WeakAuras.lua:3751
T
Reproduction Steps
- Log in on a character, or be in-game and type /reload.
- Then error-messages should accur.
Last Good Version
The addon was perfectly fine all the way until 5.5.0 and 5.5.1.
Screenshots
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Export String
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