Unit Frame Glow Sticks Around Too Long
Wicketfuzz opened this issue ยท 3 comments
Is there an existing issue for this?
- I have searched the existing open and closed issues.
Description
Weak Auras is supposed to place a Unit Frame Glow on the Player unit frame if their own Lifebloom is not active on them. It works fine if you start combat with lifebloom on the Player. If you start combat without Lifebloom on the player the Glow will not always go away when lifebloom is cast on themselves. At this point the glow only goes away if you let lifebloom fall off and then reapply. If you refresh it before it falls off the glow sticks around.
WeakAuras Version
WeakAuras 5.5.3
World of Warcraft Flavor
Retail (Default)
World of Warcraft Region
US/NA
Tested with only WeakAuras
- Yes
Lua Error
No response
Reproduction Steps
Weak Auras is supposed to place a Unit Frame Glow on the Player unit frame if their own Lifebloom is not active on them. It works fine if you start combat with lifebloom on the Player. If you start combat without Lifebloom on the player the Glow will not always go away when lifebloom is cast on themselves. At this point the glow only goes away if you let lifebloom fall off and then reapply. If you refresh it before it falls off the glow sticks around.
Last Good Version
No response
Screenshots
No response
Export String
https://github.com/WeakAuras/WeakAuras2/issues/new?assignees=&labels=%F0%9F%90%9B+Bug&template=bug_report.md&title=
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