WeakAuras

WeakAuras

200M Downloads

WeakAuras.CheckRange returns always false while in combat.

shymek opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing open and closed issues.

Description

Easy to test with:
https://wago.io/EbFV1pqkx

WeakAuras Version

5.8.7

World of Warcraft Flavor

Retail (Default)

World of Warcraft Region

EU

Tested with only WeakAuras

  • Yes

Lua Error

No lua error

Reproduction Steps

  1. Add any aura that uses WeakAuras.CheckRange(unit, range, "<=")
  2. Observe it working properly when not in combat
  3. Enter combat
  4. Observe the call always return false even though it was just returning true outside of combat

Example aura: https://wago.io/EbFV1pqkx

Last Good Version

N/A

Screenshots

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Export String

!WA:2!vE1tVnYTv8OvbiakbfzDkwBKe0qOGSWgzJ8FqxVBk2DbKKL66aVRDK0ANEsMZmC0q7rKmKCKS22EOcfTDdqlqDU0EPOWhAVu0dcfP5qpLpbeg9tqq2n39NG8ihzjzl5u0bWA4q(iF)737hFot15ApxWCb)UvK8eDmLrKB)KgBT5JR41f3IV5ghxXR6URk(0dpsE02HHkIoJ49dOkrmUxdYr6MHCzBSUPOPM2M0mOhd3M63uhjjQiECqVt8tuAEBRSIUHjmFnLZwCPCi4HgIWjsCtcRtbFEct3emc0dqR4wvhryUb2hjrNizxwCkRqH8lNVqHPpg3ojSGCWFYEPM(RLBaM5hXL7WPmTx5kpUrLAc0v7oPFLr86JDINicWAIxI71xJtGPXAQ)E0aDuPIWNsSZfvRxtPXsDoVqkJQIYvcEPZ1xlPTArKQ)WnLdh(Is6EcIxQkgK(QPBk4a0jQZsNAxSKI9IjQR91QepshctxpjmKE0GMLlwVrZ6nkwRrn38EpKGJ1rFv6gRRX(hc7k9RnGiL1(UwFLGehVzGkNzHJE5F40PggxpoEhJvAexI(PeDdiYS4sOp4sl(GjtoSqARcaiGR1XKPZMXCFCm68Ci6(dZ4xEjlAywR12dsrCwCpy1lR0jwD0(UOHE)XoXijGenIcRS6Tq)4vqb8rlmwTjq6dKipaWjaCrtayh9cYnmM9eqWnvBqWblA3ZsimlWnzzmRO2MmwmVfVrK5VfASelA37K(gys2DvmmKazgwRYU1spZLUGIVqSDcRzpc(WIGVRkuoI4FynmRfXT)BnRCvAb7Tq5V39ZV0uh3m1H9zYu14XVpA1zk9)FwfMtAkTRFvw13RLn26CySrdVkBZYw8)AUj)EYXtrmnHcVkHUumBAXGuYfr4JPiNwFwm00ZEVzgt9XICt6bxMDfuSL3SMfRRYvZ3MNm)Gr8o7ijaVtT67uzRTkzZCEP45tcaIXWWga3L8Hv2ANQpzRJb7iLMl3aGN9ahlthIzbXCd5utxDlElQV4hDjwOH2LwMqS2J46y3UhUNhXdi)Jxs8wZK)oDqnlnEWzaBprYWX7ceVWP)7pgZOTD0GRBMR6xrWksDTKWAPJEfZ8LyCg50GHeLoQyPIaHVavFROw)ZSEP2ykRQ52WgmRBUJ5UMpeE)gxEgXBpdZZFTHJGJjGO8f)QIinNhd)GCbBu3icGRLwWTKGWWFegPnfae28ppe1JNirf3UcYvFGGunikIrWsVEw5XfYvg(vtcqWeLFm6fp7Z)2N9N)MV8ZF()8l(MV8l(Gx8x)pF7F8V88)(V55)7)1lE2FQuiNPfVEvj9POpobhaopg1OHStAi76Zmm7p2nI54GWJtuKMmaJiJ804yaQCJATtI10CLu0NsUHPcaMasyLDuj4ciF7a5tH4nCr016BTH6GGFONcCpFIhTTGl1NQIWb8UFs6T4z73Lld2tIf93B4GtKKwGrAtmL0G9DcapjbU7K)1V2jGr1acUAQy)1sKXI3ksRfQFYYlBBXPaLV8OECw(U185XC5hLjBMSI39QBmqij(uBCj7Aj0GbYI7MS3b3zD2bQtGIKAoRr9M3Wm)PWNEaLFlO)kOrKdampnSxPTQuTHNI0gIu1wTWkfUZjAU)Wq9cz(Tr5PbI5FejMqC5yhhjYrxsKdJg)S0OXB)sdcLqzkGFHmw2ZsBWPQDkB4WRE5AvQ84JvK4W0UEkTDJgB)iVu2GDpEeX)70)87RZmyIRHIoEej8BihYDS0PqFpGw2w4605Z(BM5R5KqcH6na88(R1gFu2sknrSt2vkSATU2ur21Atzzw7qspZbYasigqg2LxRKLN5S0oRqBARv7GJn3tGAezr2PFJ8i6UecdrW(rO0(V2fuSsG9jN2zy3rUC((EreARiDwlE8HUHrgvwWmnCJyFZN(XgzwycJ(vnjgQPZ7y6E2geD69SPrBq9lx3hZgv35QWOkxTfmcRTLGiqc792sRrbwJ5PMF((MFrwZVCkfUZlVsHvUTtRVcO1ytNRB6E8OSlOVfSUleIhwsJDqgRw(Eo4Lo3tYcNzBtNxf8e7z2alBr0OYyHco5vSNCBo08J2nV6CBhHDnKaVC0hkipGSa8oM5908wTIjMowfA6kUUd(Hs7cbTnanSgqI5q48F3gad9yYRZdz2ide2srtdMOAk)75piffxoTCltMSNyjyPoa1BEtZ7v1CJS55I5Eqni3NqY2)8mCjaT2v6hzJrwj)SpklS7(cjhOP19m7oGYslwHJ6MdGH(Kk2BTu7lwG2IXLKH4w3SvKsUewAM)xaRAFgXXnNQ2TlC3c3zUo)3p57c
commented

That's a change blizzard made. Range checking is now much more restricted in combat.