WeakAuras

WeakAuras

200M Downloads

cast triggers act as if "inverse" is enabled by default

Causese opened this issue ยท 3 comments

commented

Is there an existing issue for this?

  • I have searched the existing open and closed issues.

Description

cast triggers act as if "inverse" from display section is enabled by default.
this did not use to be the default behaviour and kind of forces everyone to adjust their stuff

i included a screenshot. seems to even affect newely created WAs

WeakAuras Version

5.12.5

World of Warcraft Flavor

Retail (Default)

World of Warcraft Region

EU

Tested with only WeakAuras

  • Yes

Lua Error

No response

Reproduction Steps

  1. create a player/unit info cast trigger or import mine for blizzard cast
  2. cast something
  3. see how its ugly

Last Good Version

No response

Screenshots

Export String

!WA:2!1z1tVTXXvCTMP1aSOfYSnQrUUTBcQtLsvPSPRKdsBAcxjsl5Q)WSCDKsUqo7Ud5oXl3z8mZQ)HEj8qTApKcqGICkOi8CpXVafqa5(aIETx0H(bqFbsFZSlPKITjajN5nV593FV59SQxQxPWsHNU0qsanPjnLhGVZm(hI6s3C9bF6J34WTpOUZEUb0yk)XfGp8J3TthbwAncLeer5nOKeP)A12XRM74aknoKEysZdjmC7kP8y2TJKsM49wEzTmltOlh2HJiHpy5h(7C06SDFjN0TlMl(rVnpF5P)0HcgooEhupS429DIjNCcIhoaLYrjAAfz3kvGB1fNG5KGMr0d3nP94RT9CH5V1YTO(A(ttiY2xaRQDekq2uRIndJggI9t70X7ygMVrv3TR)KTgmv9wosGUJ(MSsAzG8fuU)gyu820qC7ZfP(4dWjYMGiihnQ1AvB61QPxvxVZ1SFPF0wDBFwm6ym31CbN1qc5zAxYWdjuuCmheBZPQE81eq7(ImdwuKdhOjfD(Lw01TMgCmynUnBuBRTgOzsYrbpTTBw0BqAsEKgcKqKGCa2lBVwk)RzUasPyEck(JH0cHM83V4PymRkO)aPlssOrde44oMuV6Mq8tGKGFiXT5hKDJ)XqWsCXDHLItMtn)yyRpybD500KWtFD28s8rYwMF6q59qYwj5lCsOj4xY5I8fQvhm9SrRBsDc7ntcyZAilIqq(EndE1YYQW5zuNyUovFI3USFSHikvsbbsc2JekJCQcBVitJKJWHgIF(4mu(NKd6pZC(NLkKKohdUoNkb32di6SZU7utnphCunpdnmEzzZGCxjrEwvobfBVdIZPhYkDfJEIsgBODiLhUhhX6Vx(IXtfHbQU7t82AZDQL72xPy8m4KAUTC21ZB3TVMc2)AkqlPMKtWVzUpU)18XdicIFmU9P)m2B(c5cwljPhUfJJdi60Db1dvRQE336UmM9RI5E0WwgmI63R(dQ3x9hvFWNZ(vVkUJXDrbh3QtmLYJuvv3u5Ow7LGky5lC13kKT4RsEHhdqFsqlzehdVmehAPMxTUAxlvnt(rvNnBDo5e7pkffcMjY2Zt9HwQnSuVNbhP2u9yLBB12GP8NuBX(fVknLTZs14bQpYsTIA1oJ9HmiM3IMfFvZpqxnyODw(rxcuopNsE8pAu(ECyxm7wnFwkIJTRNghBVxerINCSasKFV)34UX0dRZXplfNeCCJx7ELRSsgMuFWzWdbpkoV4ODFnjnsYTba3Jnx1lIe80eSq041Qu((RmstBcQCq3jx1yNNP3UUUQxN)nCU)v5SzakgxWrVS9q9VBHt6kJEDZHBraLCxdzhJ9hD6px1CkksO8UkkrNhEYuqGA)PPKp1KeZH4xde)dNMwvpcYHxJLChkEgLBKjRcPt12SBT5o7mTSXDZhTHNgDa5V8m5hR270FPzVXkzZE3S(gRfJeInHoztSkGrTnEf73R9lb5gm99SPW7F9lW03rfxEfW043zgdg(zlnZLE7Ny8ga128selB2R6ABvRUNoYbr0glQDSp0Ypct6gj)ANykkSJUbzla)aVudDbiHr(sivMiNZTxASKu0nqBoZP(ZfD0De0lgDf2DQ8UvUNJgpQpHnliTQH6xmXH4WTrhfbTR0Jz4t6XOC5aucPNbeTQRqI4Y6NHrcCtj3GxUj4IRoomhN1s3mMlWqOiu0xZNgaRw1PhIKC6C(MYi3n(G)7x9v)7V9B)g1PQ)6aumlcPzBOzvJ0yboJrNPmMT)rt3NDP6PqxLVSd8Rw3lW40UWJhILSn25s2H4yjAXI2WNyka3TrjDJX2VV9uwTFh7kWxW)IkZilA)BTxiFT9Y2vYUkhd9otYKP9VXEHfYyrqswWiVfbI3FXLRSiiOCnItclA6QBmZiDiQ)Kq0nu)nOdP(qJpbrBDH4XfCn8A5N1XYQ0XwLoYYhEbhkfuFrwaOAHbM)1o(nuppFNo25hajqAVmHDub)oKeIiQU65M8JooRv73nztsIgYndbyst)G(tMpS9qDgKOTxrXZNeTYg)8DUZm3ym0AgQu3LLXbyDjDiDlYpk)fMlYQKRZHXzmMxZ1CRvBNrD0eaOd8(Db2pzI20TNxNiqWZPHT9f4EWqk(3V89k)WhmusdYhz5nSEEYBrczZcdh2Jb5r)8XoDoHs71OW9k)a1xwW9q9ybFTzwWjZwcdn5QBSvjLeokEdNME719XF2ZGrQs0YghXrgeKyv1F5TDf6jG42zb0(H0wgcrQ)zrhiOklokKi0ZjQR3FJV)xm3isswvpiH5gbldW10J4jAF2ehSg0BiQKWFLY3Vs5vkDW)z)))d
commented

Ah that's an intentional behaviour change in 5.12, though I forgot about it in the release notes.

The cast trigger sets the "inverse" flag in the progress, because casts actually fill the progress instead of depeleting it, which is the inverse flag.

The icon region used to ignore the inverse flag, for unknown reasons. With the progress refactor I fixed that, so that all the regions observe the inverse flag.

commented

the display doesnt seem to reflect that yet for icons (in the preview only)

commented

Yeah that fake data is generally not trigger specific.