WeakAuras

WeakAuras

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Relative Progress Animations do not play

Elfbearpig opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing open and closed issues.

Description

This started today with the new patch, although I believe this has happened earlier this year, and was resolved.

Relative duration progress animations don't seem to play. Duration animations work as expected. This example is through a player/unit info cast trigger on player unit.

WeakAuras Version

5.13.1

World of Warcraft Flavor

Retail (Default)

World of Warcraft Region

US/NA

Tested with only WeakAuras

I got this issue with only WeakAuras enabled

Lua Error

No response

Reproduction Steps

1.) Trigger with a Player/Unit Info -> Cast -> Player
Select spell (in this case, Starfire, either by name or spellId)
2.) Dynamic Information from this Trigger
3.) Main Animation, Slide, with relative duration of 100%.

An easy way to demonstrate is by putting print(progress) in a custom function for the animation, and switching between a seconds/relative duration to observe

Last Good Version

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Screenshots

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Export String

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Bisector Report

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commented

This seems to be particular to "text" type auras. I am not actually using it as an "animation", but to continuously change a global variable. Changing to a texture type resolves this.