WeakAuras

WeakAuras

209M Downloads

unable to find mixin (ColorMixin) - TWW Bug

Peter-Day opened this issue ยท 6 comments

commented

Is there an existing issue for this?

  • I have searched the existing open and closed issues.

Description

Found someone else who had a similar issue in the pull request thread for the initial TWW alpha version, but I realized this bug might have gotten lost there, so posting a separate bug report for it.

Some wow api functions, when called inside of a weakaura script, will give the error in the title: "unable to find mixin (ColorMixin)"

I found this bug trying to use C_ChallengeMode.GetKeystoneLevelRarityColor. The other comment was using C_TooltipInfo.GetHyperlink. See: #5071 (comment)

Of course, there are likely many others.

WeakAuras Version

WeakAuras 5.14.1

World of Warcraft Flavor

Beta (WoW 11.0)

World of Warcraft Region

US/NA

Tested with only WeakAuras

I got this issue with only WeakAuras enabled

Lua Error

12x Lua error in aura 'New 2': Custom Text Function
WeakAuras Version: 5.14.1
[string "return "]:4: unable to find mixin (ColorMixin)
[string "=[C]"]: in function `GetKeystoneLevelRarityColor'
[string "return "]:4: in function <[string "return "]:3>
[string "=[C]"]: in function `xpcall'
[string "@WeakAuras/WeakAuras.lua"]:4862: in function `RunCustomTextFunc'
[string "@WeakAuras/SubRegionTypes/SubText.lua"]:330: in function `?'
[string "@WeakAuras/SubscribableObject.lua"]:94: in function `Notify'
[string "@WeakAuras/WeakAuras.lua"]:4600: in function <WeakAuras/WeakAuras.lua:4595>
[string "@WeakAuras/WeakAuras.lua"]:4687: in function <WeakAuras/WeakAuras.lua:4653>
[string "@WeakAuras/WeakAuras.lua"]:4797: in function `UpdatedTriggerState'
[string "@WeakAuras/WeakAuras.lua"]:4517: in function `UpdateFakeStatesFor'
[string "@WeakAuras/WeakAuras.lua"]:4490: in function `FakeStatesFor'
[string "@WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasDisplayButton.lua"]:1539: in function `SyncVisibility'
[string "@WeakAurasOptions/WeakAurasOptions.lua"]:867: in function `ShowOptions'
[string "@WeakAurasOptions/WeakAurasOptions.lua"]:612: in function `ToggleOptions'
[string "@WeakAuras/WeakAuras.lua"]:158: in function `OpenOptions'
[string "@WeakAuras/WeakAuras.lua"]:240: in function `?'
[string "@Blizzard_ChatFrameBase/Mainline/ChatFrame.lua"]:5440: in function <Blizzard_ChatFrameBase/Mainline/ChatFrame.lua:5386>
[string "=[C]"]: in function `ChatEdit_ParseText'
[string "@Blizzard_ChatFrameBase/Mainline/ChatFrame.lua"]:5092: in function `ChatEdit_SendText'
[string "@Blizzard_ChatFrameBase/Mainline/ChatFrame.lua"]:5128: in function <Blizzard_ChatFrameBase/Mainline/ChatFrame.lua:5124>
[string "=[C]"]: in function `ChatEdit_OnEnterPressed'
[string "*ChatFrame.xml:140_OnEnterPressed"]:1: in function <[string "*ChatFrame.xml:140_OnEnterPressed"]:1>

Reproduction Steps

Create a WeakAura. In the OnInit, add

local test = C_ChallengeMode.GetKeystoneLevelRarityColor(5)

Last Good Version

No response

Screenshots

No response

Export String

!WA:2!vwvZQnYrqylRaByieSvYkYc7bXczXoymznXlHabIgTsRDISKZOzJ9sii3Zm1OPJh19KU7rYY3wDiSN1LCxNtGGEbc4NGbrEc8H8a4xGnv3ZiV)qUK5Guvvxt1FFFD11uQvLHvcQe8YTNt95SE8uHpC)1wssvrCr3efLZKwlib)CQubbhrUy95(OjFOlCHkX1YkmL5RZARTTQHpcqLky1uCPsqzd2Qr)grK4yGnaoIha7(uq9DWeSamOnmcIDicQAsdEmxS1(BVTfWcet6ggkb1bFtVx9Q1WNfeMpIMJ5uMYRrZoUnDw6Z5Xb8XSEJPjWzxTYTzWaisqmis(yhPIiuw2ugv9Wzb8(5qpYl))KVubs1pU3pv7RR9)dNEHyjLrwtrsoyaiKF4dffM)68aWlnm0DscioOz7JB9S22k0XHKki7nvMaXXhgiTUwM6HvMP6HztVyr)g1752VNBDhx7ueWEjXKjG420owayAo9oUz72oMiEhaKyvKdJmeKwZszfqWkztTcmcCZ91e63x7gu9abJe)diEr553UorWhiaPm)u)ZU)ARptcXHgDo79rEij4HjrbrZrq4ad0I6xvnR6s01J4F(abpLf8Y7MurHDd9Lre8m408tVsj3Ze08tixmKGjuyyZqzD2Tl)Gp1pzJ3Ocgv(BlvQu5RZJUcu21FMB3KpYee7q5yPO(Nqdur21r3BY3l6fqGj4lwM3488ceDLzDDNmnCcsqbxHKt3iB3PBNMzvfiV05m3KOVbgLXNzfKGPs2OLGEzTVpLeGcdPMR7BX9v70stSXCrWjcsY0tkmYbWiQK6fdNvW53O5ozZd70PPtF7UUUDpY5WNEG7)Hk6xyKTZYBXvp6LW9kO7PVfi0RA6f7(m32h2P5)SCqmFClb8lPaZFYXV3NV7E7NtD9cxP)5j6tD8WU8uTN(Tx6LQW7cDhbcSRCUoCB8UIk6Ul02R49mTtJB1TRsLWtxfjYK5kWzRDIm53ZNedLnWYnI6FodBjlBwPnfT30SB2OecIiViGois9c7yojOLTePDvNHPXkQLnEZYVA2ZTC8JjsP2YtHvMP0MjBGyPEXymZGSOfHc8ItpL(GS87UoLfnxy64103wpCuCXQ5sV8VmZLMUAQZzZim6qJK94SpOvw1SDUcisDTnI0DwguOO91tcesalxGCQohD5Z2XEiHYmVygCNSWSbzrO5MVBKBohGK6AIQC01lY51nPjF8k4O7OFcvsWMSaCwhNfshynxX9hLFZ)tk9h)5dOboDGX12ZzS5QssfK)nkkaoWalpC2n5nuT06KgNE9A40SzhhsCseP8EP0GfI2dzIUE0UhiX596naIE9NlOS1TVKZhwAUMW0IVMqz5nWONvg5SksV939rFXUpQYO)(0)n

Bisector Report

No response

commented

(some notes for whoever picks this up first: https://discord.com/channels/327414731654692866/327414731654692866/1255413120604700735 TL;DR some silly changes from blizzard mean we need to manually add ColorMixin to the custom code fenv in a rawgetable way)

commented

This should work now, we've added a workaround for blizzard's bug to the latest alpha.

commented

Also reported to blizzard via
Stanzilla/WoWUIBugs#589

Though I have very little hope that they'll fix it.

commented

Thank you for adding this workaround! Everything's working fine now.

commented

What was the work-around? I'm having the same issue with Vector2DMixin not being found when calling C_AreaPoiInfo.GetAreaPOIInfo() after setfenv was used. I had to add Vector2DMixin directly to function environment but seems counterproductive as these types of problems can pop up at any time with any function and would be difficult to notice without user reports.

commented

See the linked pull requests for my best guess on what the problem is.