WeakAuras Stop Motion

WeakAuras Stop Motion

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Feature Request - Additional Progress Animation Type

timtwalsh opened this issue ยท 2 comments

commented

I'm working on a project at the moment where I'd like the frame rate to be dependent on a variable state. (Eg High Rage = Higher Framerate)

Variable Framerate as a new animation mode

  • Framerate with a configurable minimum and maximum state
  • Could take a resource such as power, buff stacks, haste, crit. (+inverse)
  • Frame rate variable, with a configurable modifier.
    Eg. Rage as the activation, Min Frame Rate of 4fps, Max of 12fps, 0% rage = 4fps, 100% rage = 12fps.
    Eg. Buff Stacks as the activation, Min Frame Rate of 1fps, Max of 6fps, minmum state of 0, maximum state of 3, When the buff >=3 stacks animation runs at 6fps.

Apologies if this isn't the right place to post. Thanks.

commented

No worries, was just a thought :)

commented

That's actually not that easy to add.