WeaponSwingTimer SixxFix

WeaponSwingTimer SixxFix

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Casting should reset swing timer

Anonic opened this issue ยท 4 comments

commented

Project lookin' a little abandoned, and no clue if it is even possible in Classic, but it seems like if you cast a spell the swing timer should be reset to needing a full swing time again.

commented

I've been meaning to make improvements to it, but it takes me learning more of LUA code to understand how to change it. The fixes I did were pretty basic and I just wanted to get it functional.. I have a few things I'd like to add/fix going forward when I get time

commented

Yeah I hear that. Appreciate you fixing any of it to begin with, great lil swing bars.

commented

I've tried to tackle that issue before, the problem here is that certain spells reset the swing timer and some other spells don't, you can't really tell if a spell will reset the swing timer or not through the WoW API

commented

I noticed that as I got further on the Druid. Just one of those things I guess.