nil value called when trying to determine if a quest has been failed
austen0 opened this issue ยท 0 comments
476x WideQuestLogIds\WideQuestLogIds.lua:10: attempt to call global 'TEXT' (a nil value)
[string "@WideQuestLogIds\WideQuestLogIds.lua"]:10: in function <WideQuestLogIds\WideQuestLogIds.lua:1>
[string "=[C]"]: ?
[string "=[C]"]: ?
Locals:
self = QuestLogFrame {
0 = <userdata>
Text = QuestLogTitleText {
}
selectedButtonID = 18
}
index = 18
title = "The Ring of Blood: The Final Challenge [9977]"
_ = 68
_ = "Group"
_ = false
_ = false
_ = -1
_ = 1
id = 9977
(*temporary) = "The Ring of Blood: The Final Challenge [9977]"
(*temporary) = " - ("
(*temporary) = nil
(*temporary) = "Failed"
(*temporary) = "attempt to call global 'TEXT' (a nil value)"