World Quest Tracker

World Quest Tracker

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TalkingHead error

skupfer opened this issue · 2 comments

commented

Hey, this has been reported before and I was in hope it got fixed with a version or 2 ago.
I am running ElvUI, BeQuiet and WQT. Receiving this almost all day.

26x ...rfaceWorldQuestTracker\WorldQuestTracker.lua:1276: table index is nil
[string "@WorldQuestTracker\WorldQuestTracker.lua"]:1276: in function <...rfaceWorldQuestTracker\WorldQuestTracker.lua:1244>

Locals:
self = <unnamed> {
 0 = <userdata>
}
event = "TALKINGHEAD_REQUESTED"
arg1 = nil
_ = "The Shadowlands"
zoneType = "none"
displayInfo = nil
cameraID = nil
vo = nil
duration = nil
lineNumber = nil
numLines = nil
name = nil
text = nil
isNewTalkingHead = nil
(*temporary) = <table> {
 160055 = true
 164089 = true
 164310 = true
 158087 = true
 163485 = true
 166496 = true
 160056 = true
 164090 = true
 153895 = true
 158208 = true
 167210 = true
 162901 = true
 162899 = true
 165823 = true
 163249 = true
 153896 = true
 163479 = true
 163487 = true
 162278 = true
 164328 = true
 166495 = true
 157363 = true
 161501 = true
 157741 = true
 152641 = true
 164945 = true
 162527 = true
 153894 = true
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "table index is nil"
WorldQuestTracker = <table> {
 LastUpdate = 0
 modules = <table> {
 }
 CancelTimer = <function> defined @ElvUI\Libraries\Ace3\AceTimer-3.0\AceTimer-3.0.lua:147
 QUEST_POI_FRAME_HEIGHT = 1
 Cache_ShownQuestOnWorldMap = <table> {
 }
 AllCharactersQuests_Add = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:706
 UpdateArrowFrequence = <function> defined @WorldQuestTracker\WorldQuestTracker_FrameAPI.lua:82
 GetTemplate = <function> defined @WorldQuestTracker\libs\DF\fw.lua:2267
 mapTables = <table> {
 }
 CommFunctions = <table> {
 }
 RareWidgetOnClick = <function> defined @WorldQuestTracker\WorldQuestTracker_RareFinder.lua:722
 ScheduleTimer = <function> defined @ElvUI\Libraries\Ace3\AceTimer-3.0\AceTimer-3.0.lua:94
 IsCurrentMapQuestHub = <function> defined @WorldQuestTracker\WorldQuestTracker_MapAPI.lua:161
 SavedQuestList_GetList = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:658
 RegisterScriptComm = <function> defined @WorldQuestTracker\libs\DF\fw.lua:4002
 ShowPanicWarning = <function> defined @WorldQuestTracker\libs\DF\panel.lua:1908
 db = <table> {
 }
 CheckAddToTracker = <function> defined @WorldQuestTracker\WorldQuestTracker_FrameAPI.lua:587
 UnregisterAllComm = <function> defined @ElvUI\Libraries\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:174
 SetEnabledState = <function> defined @ElvUI\Libraries\Ace3\AceAddon-3.0\AceAddon-3.0.lua:424
 ShowTutorialAlertFrame = <function> defined @WorldQuestTracker\libs\DF\fw.lua:1907
 QuestTrackList = <table> {
 }
 ZoneWidgetPool = <table> {
 }
 WorldMapQuestCounter = 0
 GetQuestReward_Resource = <function> defined @WorldQuestTracker\WorldQuestTracker_MapAPI.lua:684
 UnregisterAllEvents = <function> defined @ElvUI\Libraries\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:174
 UpdateLoadingIconAnchor = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:926
 ColorPick = <function> defined @WorldQuestTracker\libs\DF\panel.lua:1491
 CreateSwitch = <function> defined @WorldQuestTracker\libs\DF\slider.lua:966
 BuildTooltip = <function> defined @WorldQuestTracker\WorldQuestTracker_Tracker.lua:511
 GetTrackedQuestsOnDB = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:89
 UpdateZoneWidgetAnchors = <function> defined @WorldQuestTracker\WorldQuestTracker_ZoneMap.lua:504
 DumpTrackingList = <function> defined @WorldQuestTracker\WorldQuestTracker_FrameAPI.lua:28
 GetName = <function> defined @ElvUI\Libraries\Ace3\AceAddon-3.0\AceAddon-3.0.lua:279
 name = "WorldQuestTrackerAddon"
 GetMapInfo = <function> defined @WorldQuestTracker\WorldQuestTracker_MapAPI.lua:175
 OnQuestButtonClick = <function> defined @WorldQuestTracker\WorldQuestTracker_FrameAPI.lua:654
 FindHighestParent = <function> defined @WorldQuestTracker\libs\DF\panel.lua:3798
 Disable = <function> defined @ElvUI\Libraries\Ace3\AceAddon-3.0\AceAddon-3.
commented
commented

Almost every world quest, torghast, raid, dungeon. Everywhere where a talking head could occour.