Sharding can give wrong timers even if it's the same realm
fstenstrom opened this issue ยท 1 comments
If a player switches shard, the timer will be invalid.
This typically happens when there are very few players on the shards.
I believe that one scenario when this can happen is as follows:
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A player is alone on Isle of Giants and kills Oondasta. This triggers a timer. The player then logs out, and therefore the shard might get shut down.
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Another player logs in on another realm/shard and kills Oondasta. The player stays online.
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The previous player logs in again, and is now transferred to the new shard. The timer is therefore invalid.
Currently there is no way to detect this behavior that I'm aware of.