LUA Error - Window Update when cursoring over Mobs/NPCs
Zenjir0 opened this issue ยท 1 comments
Every time I cursor over a Mob/NPC I get an error like the following.
I figured I would report it. Let me know if you need anything else.
52x WorldBossTimers/GUI.lua:390: attempt to index field 'window' (a nil value)
[string "@WorldBossTimers/GUI.lua"]:390: in function `UpdateWindowTitle'
[string "@WorldBossTimers/WorldBossTimers.lua"]:609: in function <WorldBossTimers/WorldBossTimers.lua:607>
Locals:
self = <table> {
released = true
CyclicKillInfoRestarted = <function> defined @WorldBossTimers/GUI.lua:222
Rebuild = <function> defined @WorldBossTimers/GUI.lua:195
CreateLabelText = <function> defined @WorldBossTimers/GUI.lua:163
UpdateContent = <function> defined @WorldBossTimers/GUI.lua:233
UpdateWidth = <function> defined @WorldBossTimers/GUI.lua:147
Hide = <function> defined @WorldBossTimers/GUI.lua:84
RemoveLabel = <function> defined @WorldBossTimers/GUI.lua:188
Restart = <function> defined @WorldBossTimers/GUI.lua:45
InitPosition = <function> defined @WorldBossTimers/GUI.lua:318
Show = <function> defined @WorldBossTimers/GUI.lua:75
UpdatePosition = <function> defined @WorldBossTimers/GUI.lua:302
NewBasicWindow = <function> defined @WorldBossTimers/GUI.lua:365
height = 106
ShouldHide = <function> defined @WorldBossTimers/GUI.lua:65
SetupAceGUI = <function> defined @WorldBossTimers/GUI.lua:349
btn_req = <table> {
}
Update = <function> defined @WorldBossTimers/GUI.lua:291
ShouldShow = <function> defined @WorldBossTimers/GUI.lua:53
SaveGuiPoint = <function> defined @WorldBossTimers/GUI.lua:329
CreateNewLabel = <function> defined @WorldBossTimers/GUI.lua:119
KillInfoHasFreshKill = <function> defined @WorldBossTimers/GUI.lua:210
btn_container = <table> {
}
RecordPositioning = <function> defined @WorldBossTimers/GUI.lua:340
btn_share = <table> {
}
btn_opts = <table> {
}
visible = false
Init = <function> defined @WorldBossTimers/GUI.lua:37
width = 200
ResetPosition = <function> defined @WorldBossTimers/GUI.lua:344
New = <function> defined @WorldBossTimers/GUI.lua:403
LockOrUnlock = <function> defined @WorldBossTimers/GUI.lua:101
UpdateHeight = <function> defined @WorldBossTimers/GUI.lua:136
AceGUI = <table> {
}
CleanUpWidgetsAndRelease = <function> defined @WorldBossTimers/GUI.lua:353
CreateLabels = <function> defined @WorldBossTimers/GUI.lua:41
UpdateWindowTitle = <function> defined @WorldBossTimers/GUI.lua:380
LabelWidth = <function> defined @WorldBossTimers/GUI.lua:115
UpdateGUIVisibility = <function> defined @WorldBossTimers/GUI.lua:93
}
prefix = "??? - "
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'window' (a nil value)"
Options = <table> {
show_gui = <table> {
}
highlight = <table> {
}
show_boss_zone_only = <table> {
}
show_realm = <table> {
}
lock = <table> {
}
sound = <table> {
}
log_level = <table> {
}
optionsTable = <table> {
}
cyclic = <table> {
}
SlashHandler = <function> defined @WorldBossTimers/Options.lua:212
spawn_alert_sec_before = <table> {
}
multi_realm = <table> {
}
spawn_alert_sound = <table> {
}
Initialize = <function> defined @WorldBossTimers/Options.lua:428
InitializeOptionsTable = <function> defined @WorldBossTimers/Options.lua:270
InitializeItems = <function> defined @WorldBossTimers/Options.lua:159
show_saved = <table> {
}
dev_silent = <table> {
}
}
WBT = <table> {
AceAddon = <table> {
}
defaults = <table> {
}
Com = <table> {
}
IsInZoneOfBoss = <function> defined @WorldBossTimers/WorldBossTimers.lua:213
IsBoss = <function> defined @WorldBossTimers/WorldBossTimers.lua:205
addon_name = "WorldBossTimers"
GetCurrentShardID = <function> defined @WorldBossTimers/WorldBossTimers.lua:180
Logger = <table> {
}
PlayerIsInBossPerimiter = <function> defined @WorldBossTimers/WorldBossTimers.lua:274
Functions = <table