Artifact Weapon window doesnt open
rainmankk opened this issue ยท 1 comments
18x FrameXML\MainMenuBar.lua:125: Usage: local cost = C_ArtifactUI.GetCostForPointAtRank(rank, tier)
[C]: in function `GetCostForPointAtRank'
FrameXML\MainMenuBar.lua:125: in function <FrameXML\MainMenuBar.lua:123>
...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0-12.lua:232: in function <...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:223>
...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0-12.lua:247: in function <...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:243>
...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0-12.lua:516: in function `ForceUpdate'
XIV_Databar\modules\talent.lua:68: in function <XIV_Databar\modules\talent.lua:55>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ceDetails\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
...ceDetails\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:571: in function `EnableAddon'
...ceDetails\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...ceDetails\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:420: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:511: in function `TimeManager_LoadUI'
FrameXML\UIParent.lua:1056: in function <FrameXML\UIParent.lua:953>
Locals:
nil
Cant open my artifact weapon window. It goes greyed out when I try. Window wont appear in order hall either