ZeroNotes

ZeroNotes

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[Suggestion] (Option to) Reverse cooldown assignment order

Spectre93 opened this issue ยท 5 comments

commented

Cooldowns, at the moment of writing, are assigned with the strongest cooldown being used first. However, generally fights get more difficult over time, be it that the boss gets more abilities, hits harder, or the room getting more crowded with stuff on the floor.

My suggestion is based on what I learned from Chris Potter's video (formerly from Method) on assigning raid cooldowns: assign them starting from the back and work forward. This way you'll have your highest throughput cooldowns available when the fights heat up.

commented

That's exactly what it should do if you setup priorities correctly.

If you have boss spell A with prio 1 and boss spell B with prio 2, spell B will get the highest rating player spell first.

If that's not what you mean, please let me know :)

commented

Yes and no.

You are right that with the correct setup the addon will assign cooldowns the way it should, but I feel like the addon is set up in a way that doesn't allow later abilities to be easily prioritized in repetitive fights. Let me try and clarify this using an example: the Sludgefist fight in Castle Nathria.

There are two major recurring damaging AoE events in the Sludgefist (normal) fight:

  1. Colossal Roar, deals damage to all players and knocks them back
  2. Destructive impact, deals damage to all players whenever he hits a pillar
    But there is also:
  3. Crumbling Foundation, background ticking damage on the entire raid that gets higher every time he hits a pillar
  4. He enrages below 20% hp, causing all his attacks (namely Colossal Roar) to do 20% more damage.

I feel that the way the addon is setup (with spells recurring at a set interval), this is the way you would set up the Sludgefist fight:
image
rather than having a seperate line for every single ability that happens. But this doesn't allow you to easily prioritize the later Colossal Roar casts, whilst the raid damage will be higher there due to the increased background ticking damage (3) and the boss being enraged (4).

I hope this makes it more clear what I meant, but if it's not, or I'm using your addon incorrectly, please let me know as well :)

commented

Hi, we will probably look into an option per boss template to assign the last occurances first.
For now we suggest the following to achieve the same goal. Generally it is possible to add the same spell multiple times with different priorities.
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If you check the screenshot, I removed the last casts of the roar and charge from the repeating ones and provided them with higher priority settings. The addon will now assign spells in the following order:

  1. Destructive impact prio 3 (will receive your best CD)
  2. Colossal roar prio 2 (will receive your second best CD)
  3. Destructive impact and colossal roar prio 1 (will receive remaining CD's in the order they occur in the fight)

I hope this helps for now.

commented

That would be great, thank you.

Whilst waiting for your reply I came up with an idea that would also solve this problem and might be more to your liking. I made a crude mock-up of it in paint, so I will post it incase you're interested. The idea is that you can expand a spell into all it's occurences, so you can prioritize any occurence you want more easily. I will be happy with either solution, so it's up to you.

image

commented

We like that idea a lot actually.. we will see how we can implement it.