Z-Perl Unit Frames

Z-Perl Unit Frames

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"TWW" New up date Borked all UI

Dreamindman opened this issue ยท 3 comments

commented

All unit frames are greyed and unusable. one of the error messages after clicking minimap button:

Message: [string "*ZPerl.xml:74_OnClick"]:2: attempt to call global 'XPerl_MinimapButton_OnClick' (a nil value)
Time: Tue Aug 13 18:08:49 2024
Count: 1
Stack: [string "*ZPerl.xml:74_OnClick"]:2: attempt to call global 'XPerl_MinimapButton_OnClick' (a nil value)
[string "=[C]"]: in function XPerl_MinimapButton_OnClick' [string "*ZPerl.xml:74_OnClick"]:2: in function <[string "*ZPerl.xml:74_OnClick"]:1> [string "=[C]"]: in function Click'
[string "@Interface/AddOns/Leatrix_Plus/Leatrix_Plus.lua"]:5911: in function `OnClick'
[string "@Interface/AddOns/Decursive/Libs/LibDBIcon-1.0/LibDBIcon-1.0.lua"]:179: in function <...ddOns/Decursive/Libs/LibDBIcon-1.0/LibDBIcon-1.0.lua:177>

commented

Have the same issue, I have different errors:
5x [string "*ZPerl_Target.xml:38_OnLoad"]:6: attempt to call global 'ZPerl_Unit_OnEnter' (a nil value)
[string "*ZPerl_Target.xml:38_OnLoad"]:6: in function <[string "*ZPerl_Target.xml:38_OnLoad"]:5>

Locals:
self = XPerl_FocusnameFrame {
Center = Texture { }
RightEdge = Texture { }
backdropInfo = { }
BottomEdge = Texture { }
BottomLeftCorner = Texture { }
BottomRightCorner = Texture { }
TopEdge = Texture { }
TopRightCorner = Texture { }
TopLeftCorner = Texture { }
LeftEdge = Texture { }
}
(*temporary) = nil
(*temporary) = XPerl_Focus { }
(*temporary) = "attempt to call global 'ZPerl_Unit_OnEnter' (a nil value)"

5x [string "*ZPerl_Target.xml:38_OnLoad"]:9: attempt to call global 'ZPerl_Unit_OnLeave' (a nil value)
[string "*ZPerl_Target.xml:38_OnLoad"]:9: in function <[string "*ZPerl_Target.xml:38_OnLoad"]:8>

Locals:
self = XPerl_FocusnameFrame {
Center = Texture { }
RightEdge = Texture { }
backdropInfo =

{ }
BottomEdge = Texture { }
BottomLeftCorner = Texture { }
BottomRightCorner = Texture { }
TopEdge = Texture { }
TopRightCorner = Texture { }
TopLeftCorner = Texture { }
LeftEdge = Texture { }
}
(*temporary) = nil
(*temporary) = XPerl_Focus {
}
(*temporary) = "attempt to call global 'ZPerl_Unit_OnLeave' (a nil value)"

commented

Can confirm, all unit frames are completely grey without any content, since WoW build 11.0.2.56110

commented

Same. Unable to even get options to open, frames greyed out and a lot of everchanging error msgs.