Mod not starting on Bootcamp
rolfkff opened this issue ยท 7 comments
Hello,
I am running AmongUs on a Mac via Bootcamp. If I open the .exe the mod does not load.
The OutputLog:
[Message: Preloader] BepInEx 6.0.0.0 - Among Us
[Info : Preloader] Running under Unity v2019.4.9.5308042
[Debug : Preloader] Game executable path: E:\Steam\steamapps\common\Among Us\Among Us.exe
[Debug : Preloader] Unhollowed assembly directory: E:\Steam\steamapps\common\Among Us\BepInEx\unhollowed
[Debug : Preloader] BepInEx root path: E:\Steam\steamapps\common\Among Us\BepInEx
[Message: BepInEx] Chainloader initialized
[Debug : Preloader] Runtime invoke pointer: 0x78826B70
[Debug : Preloader] Runtime invoke patched
[Debug : BepInEx] Examining 'E:\Steam\steamapps\common\Among Us\BepInEx\plugins\SherifMod.dll'
[Info : BepInEx] 1 plugins to load
[Info : BepInEx] Loading [Sheriff Mod 1.0.1.0] - E:\Steam\steamapps\common\Among Us\BepInEx\plugins\SherifMod.dll
[Message:Sheriff Mod] Sheriff Mod loaded
[Message: BepInEx] Chainloader startup complete
[Debug : Preloader] Runtime invoke unpatched
[Error : Detour] System.NullReferenceException: Object reference not set to an instance of an object
at SheriffMod.PlayerControlPatch.Postfix (KMOGFLPJLLK IOFBPLNIJIC) [0x0000b] in <caefeba342a44f608256d384b708505e>:0
at (wrapper dynamic-method) FFGALNAPKCD.DMD<FFGALNAPKCD::RpcSyncSettings>(FFGALNAPKCD,KMOGFLPJLLK)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DMD<DMD<(il2cpp -> managed) RpcSyncSettings>?93846242::(il2cpp -> managed) RpcSyncSettings>(intptr,intptr,UnhollowerBaseLib.Runtime.Il2CppMethodInfo)
[Error : Detour] System.NullReferenceException: Object reference not set to an instance of an object
at SheriffMod.HudPatch.Postfix (PIEFJFEOGOL __instance) [0x00034] in <caefeba342a44f608256d384b708505e>:0
at (wrapper dynamic-method) PIEFJFEOGOL.DMD<PIEFJFEOGOL::Update>(PIEFJFEOGOL)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DMD<DMD<(il2cpp -> managed) Update>?44255907::(il2cpp -> managed) Update>(intptr,UnhollowerBaseLib.Runtime.Il2CppMethodInfo)
I noticed the game path says it`s on the E: Drive, allthough AmongUs runs on the C: Drive. Any idea how to fix it?
I'm seeing the exact same thing running Windows 10 on this 2019 MacBook Pro. It's the same issue as was reported here (item number 3):
#17
Maybe @denikson has seen this exception before given his BipInEx expertise
are there a visual c++ x86 runtime 2009-2015 for bootcamp?
like https://aka.ms/vs/16/release/vc_redist.x86.exe
are there a visual c++ x86 runtime 2009-2015 for bootcamp?
like https://aka.ms/vs/16/release/vc_redist.x86.exe
This has solved the issue. Thank you.