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Investigate board state not resyncing as expected.

orendain opened this issue ยท 0 comments

commented

(when playing Arachnophobia):

Player one regularly also saw different stats then the others could see but I think that is related to host/client lag that khyperia mentioned above since it matches her description. Everything updated when we ended our turn.

And separately

Playthrough went pretty well, but we did hit a couple of desync issues with one player appearing to be downed inconsistently. I suspect that AbilityHealOverridden is most likely the culprit here.