Issues
- 2
Custom Rules no longer load when placed in <Game Dir>/UserData/HouseRules
#538 opened by aweshill1 - 2
Display in-game error message if there was a problem loading JSON rulesets.
#192 opened by jimconner - 1
Update changelog generator and options.
#203 opened by orendain - 0
In-game menus for RoomFinder and Houserules are not displayed after exiting Heros Hangout
#213 opened by jimconner - 0
Provide some visual feedback when selecting a ruleset ingame.
#220 opened by orendain - 0
Request a broadcast/chat feature from Resolution Games.
#221 opened by orendain - 0
Consider adding HouseRules UI to the hangouts space.
#222 opened by orendain - 0
Trigger piece syncing after abilities that may modify status effects.
#225 opened by orendain - 1
Games not correctly restored after saving.
#273 opened by jimconner - 2
mods did NOT trigger from the lounge even though the screen was present
#260 opened by jimconner - 0
Investigate board state not resyncing as expected.
#261 opened by orendain - 0
Add rule allowing for configurable level sequences.
#263 opened by orendain - 0
Consider a rule that triggers on particular conditions.
#262 opened by orendain - 0
Enable `HangoutsGameRacer` optimizations only when a ruleset is selected.
#268 opened by orendain - 4
Feature idea: card replenishing that takes more than one turn
#296 opened by Thynix - 3
Bug:
#297 opened by TheGrayAlien - 2
Request Resolution Games to fix a critical UI bug when rendering non-standard cards.
#281 opened by orendain - 1
Clients desync from the host on 1.2.0 since the PC edition update.
#285 opened by orendain - 1
Investigate room code numbers being limited to 2 digits since the PC edition update.
#286 opened by orendain - 1
Check if new version of HouseRules is available at runtime.
#288 opened by orendain - 0
Display HouseRules version somewhere in the UI.
#287 opened by orendain - 1
Feature idea: countdown until poison AoE disappates
#290 opened by Thynix - 3
AbilityDamageOverriddenRule does not allow setting of splashDamage and critSplashDamage
#322 opened by jimconner - 0
Create a rule for expiring inventory items.
#321 opened by jimconner - 4
Clients do not always get fog of war lifted after moving.
#300 opened by orendain - 0
Modify The Swirl.
#301 opened by orendain - 1
AoE reset fails
#303 opened by TheGrayAlien - 3
Think about how rules or rulesets can be limited to specific campaigns or other critera.
#314 opened by orendain - 1
Add a rule to include allies and/or friendly monsters when using the Regroup card.
#323 opened by orendain - 6
AbilityDamageAdjusted doesn't reset
#315 opened by TheGrayAlien - 3
Feature idea: Something for the Hunters
#317 opened by TheGrayAlien - 1
LevelSequenceOverridden is ignored on replay
#325 opened by TheGrayAlien - 0
Update difficulty rulesets with user feedback.
#331 opened by orendain - 1
Can bard buff also heal for 1 HP?
#332 opened by orendain - 1
CardLimitModified hides cards after more than 11
#334 opened by DSquitz - 3
Default Ruleset parameter inside config does not change default ruleset
#347 opened by Gavinboley - 1
Document use of RegroupAlliesRule
#351 opened by orendain - 0
Consider displaying the player's last known room code in RoomFinder.
#365 opened by orendain - 3
PC Edition bug - StartCardsModified Rule
#393 opened by TheGrayAlien - 0
Hot seat rule to force time limit on player turn
#391 opened by Buruko - 5
Revamp how HouseRules info text appears on screens.
#406 opened by orendain - 0
Display more build-specific information (i.e., commit hash) to in-game version numbers.
#407 opened by orendain - 2
suggestion: randomize map for each level
#411 opened by BobtheBunny - 3
House Rules: Demeo Reloaded next level does not load
#414 opened by McFredward - 2
RoomNumber type exception on load
#419 opened by sirjake1990 - 0
Consider handling Splash damage
#421 opened by TheGrayAlien - 4
Black Screen On Startup
#462 opened by TechnoAlchemisto - 1
The Swirl ruleset does not open level exit
#465 opened by Louis-Cyphre - 0
Avoid copying the contents of the `Common` project into all dependent subprojects.
#498 opened by orendain - 0
Update Build Scripts
#540 opened by frakman1