Rule for adjusting the power of Strength, Speed & Weakness statmodifiers.
jimconner opened this issue ยท 1 comments
Strength, Speed, MarkOfAvalon(weakness), ReplenishArmor and ReplenishBarkArmor all have an AdditiveBonus which can be used to adjust the effect of the respective potions/speels. This can be used to make strength potions give you +3, Weakness be less crippling etc.
It would be nice to have a rule to adjust these settings.
Resolved by #198