Agent, Flags, and common config files used in all Coyote Space Industries (CSI) add-ons for Kerbal Space Program.
By zer0Kerbal
, inspired by dboi88
An original creation of KerbSimpleCo
- ChangeLog for more details of changes
- Discussions or KSP Forums for discussions and news
- GitHub Pages
- Known Issues for more details of feature requests and known issues
- Logo(s) for Coyote Space Industries
- More lorem ipsum text for the Agency description, rich description
- Additional flags
- Marketing Images and Videos such as hero shots, animated gifs, short highlights
- Translations: See the README in the Localization folder for instructions for adding or improving translations. There is also the quickstart guide. GitHub push is the best way to contribute. Additions and corrections welcome!
- Have a request? Glad to have them, kindly submit through GitHub.
Installation Directions 1
Use CurseForge/OverWolf Website/App
I take no part, nor am I interested in maintaining the CKAN metadata for my mods. CKAN is a great mod for those that can't use zip tools. If you are having issues please let the CKAN people know and refer to the CKAN thread. My support of CKAN extends with checking the checkbox in SpaceDock. Beware, CKAN can really mess up; though it tries very, very, very hard not to.
- Coyote Space Freighter (CCF)
- CSI Tools (CSIT)
- Adjustable Mod Panel (KAMP)
- Biomatic (BIO)
- GPO (Goo Pumps & Oils') Speed Pump (GPO)
- Kaboom! (BOOM)
- Module Manager /L
- On Demand Fuel Cells (ODFC)
- OScience Laboratories (OSL)
- Papa Kerballini's Pizza (PIZZA)
- Precise Maneuver (PM)
- SimpleConstruction! (SCON)
- SimpleLogistics! (SLOG)
- SimpleNotes! (NOTE)
- Solar Science (SOL)
- Free IVA (fiva) by pizzaoverhead
- TweakScale
- agency, flag, config
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
dboi88
for the inspiration to create this addon- see Attribution for more
Original (0) - Author: zer0Kerbal
Forum: Thread - Source: GitHub
License:All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses
see Notices for more legal mumbo jumbo
How to support this and other great mods by zer0Kerbal
Completely voluntary, absolutely amazing, and really does help me out a lot!
quote from cybutek creator of Kerbal Engineer
and it is true.
Track progress: issues here and projects here along with The Short List
- GitHub, reaching first manual installers and users of KSP-AVC. Right now.
- CurseForge. Right now.
- SpaceDock (and CKAN users). Soon™ (the button was pressed)