KerbQuake 1.21

KerbQuake 1.21

5.6k Downloads

Hey all, if you're like me you probably have hundreds of hours in KSP logged and you keep trying new things to make the game interesting. I got hooked on Mihara's Raster Prop Monitor mod and flying IVA, but something was missing. The universe felt a little dead... a little static. So, I put on my Unity / C# hat and threw together KerbQuake, which adds camera shake for various events while in IVA mode.



--- 1.21 Features ---

Engine Shakes:

  • The combined engines total thrust will shake the cam accordingly. Throttle up the mainsails!
  • (NEW) SRBs shake 2.5x more than their liquid fuel brethren.
  • (NEW) Jet engines shake reduced to nearly zero for smoother space plane rides.
  • (NEW) Max engine shake reduced slightly for easier button pressing.


Atmospheric Shakes:

  • The more dense the atmosphere and the faster you move through it the more it'll shake.
  • Hitting terminal velocity will exaggerate the shake.
  • Re-entry FX will REALLY exaggerate the shake.
  • (NEW) Re-entry exits are smoother now.
  • (NEW) Overall effect of atmospheric shake reduced for better space plane flights.


Landing & Collision Shakes:

  • Landing shake will depend on how hard you land and shakes when each part touches the ground / water.
  • Nearby collisions (parts popping off you ship on rough landings) will shake the cam hard.


Decouplers & Launch Clamps

  • Decouplers total ejection force will shake accordingly.
  • Launch clamps will shake when released but won't be seen on larger take-offs.


Docking

  • The cam will shake on successful docking, giving you visual feedback for IVA docking!


Parachutes

  • Parachutes will add to the atmospheric shake while semi-deployed.
  • Parachutes will dampen the atmospheric shake while fully deployed.
  • Chutes will give a healthy shake when they go from semi-deployed to fully deployed.
  • RealChutes supported.


Rovers

  • Wheeled vehicles will shake while moving over terrain.
  • (NEW) Fix for landing gear shakes, space planes shake on take off / landings now.
  • (NEW) Overall shake increased, especially outside of the Space Center.


(NEW) EVA (first person)

  • Support for shakes in first person EVA using the "Through the Eyes of a Kerbal" mod.
  • Shakes for RCS use.
  • Shakes for ladder grabs.
  • Shakes for landings and rough landings (ragdolls) based on impact speed.
  • Shakes for footsteps on low-G worlds.
  • Early / basic support for the FirstPersonEVA mod.

Source on GitHub