Kronal Vessel Viewer (KVV) - Exploded ship view

Kronal Vessel Viewer (KVV) - Exploded ship view

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Roadmap

bigorangemachine opened this issue ยท 0 comments

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Version 0.24.x (KSP Version Sync) Targets:

  • [Bug Fix] Get UI flow so its impossible to save broken ships (a lot of work)
  • [Bug Fix] Engine fairings don't always disappear/work
  • Explosion/Separation factor should be controlled by a dial
  • Independent preview window
  • [Bug Fix] Moving the vessel away from the 0,0,0 position will cause the dials not to work correctly
  • Settings/Dials persistence (save state of dials/settings based off saved file/vessel)
  • Vessel Rotation buttons decreased increments
  • Generally using the GitHub Issues to keep track

Wish List:

  • SVG/WebGL export
  • Vessel Data Export (Text/JSON/XML file) which would be integrated with KSP Engineer
  • Screenshot Vessels outside editor(s)
  • Set dials to different settings based on presets (Menu/Save&Load?)
  • Make all dials make sense (if possible) and some are glitchy
  • [Bug Fix] Bottom left square of preview is discoloured

High Priority Improvements:

  • Stability/UI flow to create stability
  • White Line Artifacts (Images over ~4000px in height)
  • Kerbal Stuff Version checking
  • Part Explosion/Separation & visibility made generic/hookable/right-click-menu'd (modded parts need to be accounted for rather than waiting for people to contribute)

Other Improvements

  • Staging on/off detection
  • PWings & Procedural Parts
  • Use Extents instead of Size for farClip
  • ProcFairingHide modify to remove facing fairings
  • Procfairing, auto-lock shape or stay locked if already
  • Make new proc fairing hide-all
  • Culling for SPH (Background)