Roadmap
bigorangemachine opened this issue ยท 0 comments
Version 0.24.x (KSP Version Sync) Targets:
- [Bug Fix] Get UI flow so its impossible to save broken ships (a lot of work)
- [Bug Fix] Engine fairings don't always disappear/work
- Explosion/Separation factor should be controlled by a dial
- Independent preview window
- [Bug Fix] Moving the vessel away from the 0,0,0 position will cause the dials not to work correctly
- Settings/Dials persistence (save state of dials/settings based off saved file/vessel)
- Vessel Rotation buttons decreased increments
- Generally using the GitHub Issues to keep track
Wish List:
- SVG/WebGL export
- Vessel Data Export (Text/JSON/XML file) which would be integrated with KSP Engineer
- Screenshot Vessels outside editor(s)
- Set dials to different settings based on presets (Menu/Save&Load?)
- Make all dials make sense (if possible) and some are glitchy
- [Bug Fix] Bottom left square of preview is discoloured
High Priority Improvements:
- Stability/UI flow to create stability
- White Line Artifacts (Images over ~4000px in height)
- Kerbal Stuff Version checking
- Part Explosion/Separation & visibility made generic/hookable/right-click-menu'd (modded parts need to be accounted for rather than waiting for people to contribute)
Other Improvements
- Staging on/off detection
- PWings & Procedural Parts
- Use Extents instead of Size for farClip
- ProcFairingHide modify to remove facing fairings
- Procfairing, auto-lock shape or stay locked if already
- Make new proc fairing hide-all
- Culling for SPH (Background)