Kronal Vessel Viewer (KVV) - Exploded ship view

Kronal Vessel Viewer (KVV) - Exploded ship view

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Reverting sometimes Reverts Craft incorrectly

bigorangemachine opened this issue ยท 0 comments

commented

Build a Ship

Place Parts 'upside down' in additional to normal placement

Click 'Config' then 'Explode' then 'Revert' (as quick as possible)

Possible issue could be that there is event collision and object reference issues. Might need to 'copy' the values into the temporary variables rather than the raw storage.

Maybe store an index of what its exploded position would be rather than adjusting the exploded position.