Semi-Transparent Parts
TedThompson opened this issue ยท 6 comments
The effect can be viewed in the following image
If KVV is removed this effect is removed with it. I don't know of anything required for this to happen beyond having KVV installed and using the 32 bit version of KSP.
Here are my system specs:
https://www.dropbox.com/s/dubd0jwrm4fo90n/TG626%20System%20Information.txt?dl=0
Was unable to confirm bug.
This commit caused some issues and needs tweaks. In the future there needs to be a way to separate the preview model from the editor model.
I talked to Kronal about this. I think the issue is that we need specific shaders to get semi-transparent affects (landing gear showing through wings).
From what I understand we have to load shaders from the get-go. But we can't replace shaders once the code is running.
Can we make those shaders optional? A setting to toggle? I have no idea what it would make the KVV output look like, but if it could get it to "play nice" with the game and looks acceptable, I'd certainly prefer it so I could just leave the mod installed.